Worst Gameplay Mechanics

Even moreso, the bonuses you get for leveling skills appear only at levels 25, 50, 75, and 100. Which means to get a true bonus from skills such as Mercantile you have to grind the ever loving piss out of them. So if I go to town on Mercantile only to turn around and, expecting Black Bears, I find whatever the fuck that alligator-faced asshole is running amok. King K-Rool mother fucker. Spits on me and I have a heart attack, or punches my horse in the face and kills it. And I paid serious gold for that horse. And those guys ARE EVERYWHERE.
Lol amazing. Anyway I wasn't really saying it was a good mechanic and I agree that Morrowind is much better, I was just giving advice to make the best of it.Honestly it never game me too much trouble but I guess I never really focused on noncombat skills before combat ones. Maxed out marksmen + sneak will fuck anything up lol.
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Obviously I meant from a balance perspective.
 
Lol amazing. Anyway I wasn't really saying it was a good mechanic and I agree that Morrowind is much better, I was just giving advice to make the best of it.Honestly it never game me too much trouble but I guess I never really focused on noncombat skills before combat ones. Maxed out marksmen + sneak will fuck anything up lol.

I was just relating my first playthrough, where I tried to play like a moron in order to have fun. I had no idea how the level system affected the world, and so I got my ass beaten by daedric monstrosities that spawned willy-nilly.

ArcticKomodo: CoD is the MvC of shooters. It's a game full of broken, stupid things that all kind of work together to make it a broken, stupid mess that somehow is fun. But then you realize that it is fun because literally anything you do can kill another player. Someone mentioned in the FPS thread that truly competitive FPSs died after Quake, and I think he's right. That doesn't make CoD and Halo and Battlefield bad, it just makes them games full of nonsense that shouldn't be taken as seriously as they are.
 
Someone mentioned in the FPS thread that truly competitive FPSs died after Quake, and I think he's right. That doesn't make CoD and Halo and Battlefield bad, it just makes them games full of nonsense that shouldn't be taken as seriously as they are.

If that was the "why do so many like the fps" thread, I never poked my head into that thread because it looked like it was gonna be full of anger and stupid. That said I have to agree with that person. My memories of quake 2 were all good ones and I can't think of any one particular weapon that reigned supreme in that game. Quad damage was cheap shit and weapon balance wasn't perfect but for the most part a man with a machine gun could kill a guy with a rocket launcher so long as he knew the rules to each weapon match-up. Yeah bunny hopping was a little retarded, and before the Vwep patch it was essentially roulette whatever weapon your opponent was going to have, but by the end that game was pretty great, and I can't cay that unreal tournament took us in a better direction.

Unreal tournament is the first modern shooter. It lacks health regeneration and "realistic" damage/weapons but if you've got the nonsense on your side you can cough in that game and kill 10 people.
 
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