Love
-Large damage across the board(Sorry. I don't have all day to play "lets out guess each other". Lets do damage, when I actually hit you and let's get the show on the road.)
-Multiple Uses of Large Meter (Defense and Offensive options like evasions, parrys, bursts, cancels, EX moves, Supers and the ability to mix them up, so long as you have the meter to do so.)
-Good online Netcode (GGPO)
Hate
-Lopsided Matches(they're not fun. they discourage 1 character heroes and encourage counter-picking. I should want to learn another character cause I want to, not cause my main sucks against that character)
-Comeback Mechanics (Like X Factor or Ultras. If you give enough tools. Shouldn't need garbage like them)
-Lack of focus on the core FGC features (Poor Training Modes(features), no saving replays, unnecessary character unlocking, lack of quick button set up at character select screen, crappy netcodes, lack of in-game movelists*cough*, frame data and hit boxes not viewable in the game, lack of a real tutorial that actually would educate one to play the game and the characters)