Windstar
[12] Conqueror
Oh snap! Round Trip is indeed in! Impressive!
So I found a move list and it appears a lot of Vergil's signature moves (High Time, Starfall) are command normals or special normals rather than traditional special inputs. Looks like they're making him an easy input character and tying the more execution heavy stuff to combos, maybe. Then again... Dante's not all that hard to combo with and his execution isn't too bad. Rather his move list is so heavy and that where Dante's difficulty lies. Vergil, obviously is a slower, longer-range, power hitter compared to Dante's sheer versatility and it seems they're playing that up here. Noting all start up or heavy recovery time on some of his attacks. Still, he looks really good and it'll be interesting to play with his teleport.
So I found a move list and it appears a lot of Vergil's signature moves (High Time, Starfall) are command normals or special normals rather than traditional special inputs. Looks like they're making him an easy input character and tying the more execution heavy stuff to combos, maybe. Then again... Dante's not all that hard to combo with and his execution isn't too bad. Rather his move list is so heavy and that where Dante's difficulty lies. Vergil, obviously is a slower, longer-range, power hitter compared to Dante's sheer versatility and it seems they're playing that up here. Noting all start up or heavy recovery time on some of his attacks. Still, he looks really good and it'll be interesting to play with his teleport.