Ultimate Marvel Vs Capcom 3

Legends is "Volnut" from TvC and X was the series after the original Megaman. I'd prefer X, but it's not happening on release.

I don't mean to cut you down on the art, but the images are of great difference in quality, style, and color resulting in a very hard to view piece. You can search for more appropriate images of existing art (seek out a full collection on the net of 1 or 2 artists), to keep style cohesive and avoid the quality variation. Next in photoshop trim the edges better, they're a bit rough. Add a few color corrections to put it all in the same palette and done. Just right now it's really harsh on the eyes trying to figure out what's going on.
 
Well my issue with Venom making it now is that Symbiote Spiderman and Venom look too similar with everything going on. Capcom detailed how they chose some color choices and one theme was constantly making them distinguishable if both players are using them. If they go with a different style of Venom maybe. He might be big and burly and maybe no fully covering the host. This would be feasible...of course anti-venom would be an alt. Another possibility is another symbiote, say Carnage, entering. Carnage is recent in story arcs and certainly a liked villian.

And yes Dormammu is fuckin sweet. Love that zoning game. and DOUBLE BALL OF FIRE! WHAT DOES IT MEAN?!?
Anybody worth a damn can tell Spiderman from Venom regardless of color. Venom is like twice his size. Thats like saying if Juggernaut was blue he would be too much like Captain America lol.We had two Wolverines in the last game whos main different was their CLAWS.
 
Still with all the effects, multiple characters, etc...it needs to be different enough. Having the same color AND MARKINGS can lead to a brief lapse of proper identification. But it can be swayed by the models size and other things. If he burly, or oozing, or deformed it would help. It's easy to identify when they're standing, but this game is visually a cluster fuck at times
 
I dont think Megaman is making the roster. Arthur really kinda shit all over his chances since Megaman played pretty similar and Zero appears to be a more close range version of Megaman. If they did put him in, his movelist would have to be totally reworked from scratch and you gotta figure that if Megaman aint spamming shots half the match, then it wont feel like Megaman. I would compare the similarities about the same as Blackheart and Dormmamu. Its one or the other, not both.
 
Naw they could very easily work him in. For one he has a charge shot and can spam shots, he has options. Next they need to give him 8 robot powers. I have no idea why they havent done this where he just constantly can cycle specials. Give him a simple command to scroll up and down the list and maybe a way to rapidly shift or to a specific one: EX: QCB+A*, *: direction dictates which of 8 powers he calls out and replaces his fierce. There's a lot of crazy ideas you could run with megaman that havent ever been touched. He's more than just his megablaster. They need to give him more focus on the robot powers he absorbs, and maybe even do something interesting where some eat away your meter. That would be a very interesting mechanic. OP projectile lockdown options that eats meter rather than gain, kinda like Souki in TvC's demon form, strong as hell when you have meter, but you're always losing it.

I felt MvC2 completely missed the feel of megaman.
 
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