Tekken throw break system: Yes or No?

In principle, do you believe Tekken breaks are a better system than Soul breaks?

  • I prefer breaking on reaction (Tekken)

    Votes: 11 30.6%
  • The throw connected, so you should guess (Soul Calibur)

    Votes: 25 69.4%

  • Total voters
    36
I like SoulCalibur's Throws, if only for the flashy throws some characters have, also its mind games.

BG or AG, two choices but hard to know who uses what and when.
 
If you want to break the throw on reaction just duck it instead.

Moves on rush like Cervy's 66B cover ducking pretty well. Plus, ducking in general creates an undesirable situation in most cases. Sometimes you'd rather eat a throw than get stun launched for an 80+ damage combo.
 
But that's impossible with normal throws generally.
I do it often, not all-the-time mind you, but often enough to honestly say it's a viable method. Nothing is more rewarding than ducking throws for punishment. I'm not talking about anticipation either, just raw reaction.
 
Moves on rush like Cervy's 66B cover ducking pretty well. Plus, ducking in general creates a undesirable situation in most cases. Sometimes you'd rather eat a throw than get stun launched for an 80+ damage combo.

True, but that's the beauty of SC, knowing when to do what, and accepting the risk. If Cervy is doing 66B, you can easily stand up on reaction and block.
 
Moves on rush like Cervy's 66B cover ducking pretty well. Plus, ducking in general creates a undesirable situation in most cases. Sometimes you'd rather eat a throw than get stun launched for an 80+ damage combo.

Very true.
 
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