BEFORE SOMEBODY TRIES TO START SOMETHING: THIS IS NOT A WHICH IS BETTER IN GENERAL, SC OR TEKKEN THREAD. JUST THE BREAK SYSTEM.
As we all know, in SCIV if a break oppertunity is present, unless you are RTD, you have a 50/50 guess as to whether you break it or not. Tekken on the other hand is differant: in Tekken, one can identify which type of throw was used from the manner in which the throw attempt is animated and broken on reaction with either 1, 2 or 1+2 breaks.
But which do we prefer? The forced guess reward of succesfully connecting a throw, or the oppertunity to defend against this method of breaking defence by demonstarting good reactions and observation?
As a Soul Calibur player first and foremost, I can honestly say that to this extent, I personally prefer the Tekken way - even though it would make high level SCIV kind of redundant for many characters, in principle I prefer the method. But what about everybody else? I can think of certain members who oppose the Tekken break system *Idlemind* but asking a community of players who mostly will have at least tried Tekken at some point, what are your thoughts on the system? Like? Dislike? Like in the context of Tekken's play but not here? etc. etc.
As we all know, in SCIV if a break oppertunity is present, unless you are RTD, you have a 50/50 guess as to whether you break it or not. Tekken on the other hand is differant: in Tekken, one can identify which type of throw was used from the manner in which the throw attempt is animated and broken on reaction with either 1, 2 or 1+2 breaks.
But which do we prefer? The forced guess reward of succesfully connecting a throw, or the oppertunity to defend against this method of breaking defence by demonstarting good reactions and observation?
As a Soul Calibur player first and foremost, I can honestly say that to this extent, I personally prefer the Tekken way - even though it would make high level SCIV kind of redundant for many characters, in principle I prefer the method. But what about everybody else? I can think of certain members who oppose the Tekken break system *Idlemind* but asking a community of players who mostly will have at least tried Tekken at some point, what are your thoughts on the system? Like? Dislike? Like in the context of Tekken's play but not here? etc. etc.