T6BR tier list

Also why is the text so god damn small? I have gr8 eyesight but my TV aint massive, i had no idea what the ping means and the parts of the story like alisa's journal where annoyin as heck to read. Also the men u text and command list seemed really teeny. Is there a way to change?
that command list is ridiculous, the colors actually mesh into other button locations so it looks like 2 or 3 different buttons are lit up when only one is. My eyes are excellent too and I play on a 36 inch, shit's still stupid. u have to guess a lot of the time. Yet another thing I don't like about Tekken (step sucks, you have to put practice into juggling, list goes on).
 
Yh juggling is annoying. I have no idea wtf half the combo's posted up on tz its all fn~321 crazy stuff lolz. It was so much easier understanding SCIV D:
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Im playin law atm can any1 reccommend an easy but still gud character to play? With very easy juggles, i can do slide inputs and presson buttons at the same time thanks to bind but when you need to do things such as dash - attack or whatever i always miss. Also how in the world do you do DSS? Lets say i did 3B B B and then back forwards and press B i just end up with a normal B.
 
spongebob, yea Tekken basics take some time to get used to. A lot of the basics is confusing because what is written is not necessarily the most intuitive or easiest way to execute it. It takes trial and experimentation to find the best notation for you. But I'll share mine to get you started.

Dashing jabs are ff+1 (Tekken notation) or 66A. However, the trick is you need to actually execute it as ffn1 or 665A. The neutral is crucial to get a longer dash with the jab. Think of the rhythm as ta-tap, very short pause, A. Every character has this ability, but they each have their own timing so it'll take a little getting used to. But I think if you master King's dashing jabs, everyone else's is easy. Actually here's my own way of breaking it down from hardest to easiest execution-wise: iSW (King's fff2+4 throw) > King's dashing jabs > everyone else's jabs. If you can get iSW, you can do the dashing jabs of anyone easily. I learned how to do dashing jabs with Kazuya since in DR some of his combos involved dashing jabs into EWGF.

For Law, try AB (buffer 46 --> time the 6 near the end of the animation as is general to DS buffers), B. This should be a simple way to see how a DS buffer works. Haha translating Tekken notation to SC notation is funny.
 
I think Tekken notation is pretty straightforward. F is forward, B is back, ,df is Down/Forward. 1/2 is LP/RP.

Still holding out on the game. Gotta watch someone play it first.
 
can sum1 tell me how to do those 3 kicks with law on a bound person?

Say i did sumthing like

WRB K8X 4BB (in the command this it shows three kicks after this what are they?) Im pretty sure its not OXO cause that never connects? I cant find it in the move list any1 help?

Also If i have both a 1p costume and a 2p costume for law how do i select which one i wana use? I have one for stats (1p) and one for looks (2p) but it always selects 2p.

can any1 still help me with these 2? Thnx
 
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