Stick a good investment?

It really is gona be the best stock stick you can buy if you prefer Japanese parts over American.

Yeah. I'd try and get my hands on one of those if you're PS3 only.

Since this is a stick topic I figure I'd ask if there were any good PS2-PS3 converters out there that aren't out of print?
 
it's pretty much getting used to it, like with the pad. The stick works in the same way in that you're really pushing two inputs, but there is a square restrictor (if it's a standard sanwa stick), so there is a certain spot to feel for. However, riding the gate isn't optimal for a person using a stick, because of the longer distance it takes to go the whole way, so any person planning on getting the most they can get out of it will just memorize the motion for diagonals without going all the way to the edge.

The one hard thing to do with a square restrictor is to not hit diagonals. Because left, right, up, and down do not have their own spot to click per se, since they are in the middle of the edge, and not on a corner. A lot of people like to replace the square with an octagonal gate so every direction has its own edge, but I personally like the square after getting used to it.

Everyone makes mistakes, and just because you use a stick, it doesn't mean you won't ever slip up. Granted, a game like soul calibur you don't have that many things to screw up because of the relative ease of execution, but in many 2d fighters, even experienced people on sticks still mess up quite a lot, so execution will always be an issue that never disappears.

If SC is the only fighting game you'll ever play, I think with the right amount of practice, you can get to the level of comfort you want on a pad even, I'm assuming you've only been playing for a few months, and it takes most people longer than that to get as good with a stick as they were with a pad. However, if you are planning on playing 2d fighters (you should, they're more fun) then a stick is definitely a good investment, because the limitations of a pad have a much greater impact (face buttons, range of motion on your thumb, and how agile your thumb is compared to your wrist).
 
SC's definitely not the only fighting game I'll ever play... this one was just an introduction to playing any fighting game in any seriousness at all.

anyway, with a pad, not that I'd make the choice to, but I don't even have the means to train an Ivy iCS or a Kilik GB Asura on pad.

... at least not without making hamburger out of my thumb.
 
Wait for the SF4 stick, all quality parts with features you'd normally see from sticks costing 100 bucks more. This thing is a beast, unless they're completely lying to us.

No, they're not lying. It's fantastic in every way. It has all the little details that make it a great stick.

All sanwa parts
Start/select buttons on the back by the wire (not top) like custom sticks
A compartment on the back to hold the wire when you're transporting the stick
Turbo switches for all buttons
A switch that disables all the turbo switches, so you don't accidentally forfeit a round in a tournament
The case opens easily from the top, you don't have to turn it upside down to mod it
All the buttons have quick disconnects
All the wires are labeled and color-coded
The area the stick sits above is bored out in the interior of the chasis, allowing enough clearance for basically any stick to be mounted in there if you get tired of your sanwa
 
http://www.slagcoin.com/joystick.html

Maybe it was posted in another stick topic here and I missed it, but...
putting it here for other readers.

anyway, I have an idea about what I should be looking for now.

It does sound like the SFIV stick is going to fit what I want to try. I guess I'll just wait for it, however.

I am indeed hoping there aren't any catches to it.
 
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