Hi, I'm glad there's a video about frame data! Until now Ive always played fighting games with a mind set " in order to be a good player I have to know the moves of my character. Thats it!" Obviously I was incorrect because I wasn't paying no mind to frame data. I really like using Pyrrha Omega, thanks to the guide book I kinda understand the type of char she is and why I tend to lose against other players ( I lose to ppl who don't even own the game). So now Im starting to look at the frame data n info and Im still a bit confused. One example is...
When I look at her AA impact 12 / block -8,-4 / hit 2,8 how does this data add up too...Raphael's AA impact 16 / block -10,-5 / hit -4,4.
Does this mean that O Pyrrha's AA is faster than Raph's AA? Should he block my AA it would take 8,4 frames for me to recover? If Im right, this is where I get confused because I look at all of Raphael's data and most of his Impacts are around the 10+ does that mean he cant punish that attck (assuming that his in range of course)? When I think about it Im like " that doesnt make sense" Im sorry if Im sounding confusing. Its just Im stuck and could use a detailed explanation. Sorry >.< Thanks again for the video, Ill continue to read more about this =)
PS
is there a wiki for all these SC acronyms? I know very few of them like NS and DNS, yes I know its sad being that I played SC since SE T_T