Power Stone Tierlist and Discussion

Yeah prettymuch. It seemed to me like some (most?) supers were unsafe on hit and others weren't. The problem is that the cool down time when you lose your power form is just way too long, so unless they died from the attack they can get up and combo your recovery. It's just really odd that it's like this when the game is clearly telling you to grab the stones to beat your opponent.
 
When is the game clearly telling you that getting the stones is always the best option for defeating your opponent?

edit: Had an opponent today. I am going to repeat myself and possibly change my tiers after gathering more information. Falcon's air grab has RETARDED range.
 
Well, maybe. Perhaps the original concept of the game is flawed due to these 'problems'. However, I feel that the game is much better because of this. It makes the game a lot more about decision making, fake outs, and mix ups when otherwise the game would simply be a dash for the stones all the time.
 
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