Petition to get Soul Calibur V on GGPO

Black:
1. You've just ignored my post. Game engines don't work in a way in which you need to store something like that. This is actually more dominant in 2D than 3D. The number of pixels moved in 3D is higher; however, that isn't relevant.

2. Again... ignored. So, I'm leaning towards just raw troll. I said the youtube file is low res, thus the quality of the game cannot be judged. I know the DBZ game VERY well. I also know how games work very well. I would say the DBZ game has as much going on, especially in terms of physics, as T6 (actually more).

4. I've listened to that podcast. I also know what producers do. I also know even if one talks to the programmers on their team, that doesn't make them an expert. I know the DBZ game uses it, has to calculate 4 players, tons of projectiles existing in the world space, and a persistent world that can be destroyed that must also be seen by all players.

5. I didn't say they did. Learn to read. I hinted they stole a lot of netcode from GGPO. GGPO helped with the ST HD remake. This was before those were released. Suddenly SF4 and MvC3 have rollback netcode. Also, as a fact, SF4 and MvC3 do have rollback netcode... which nullifies your point. It isn't hard to see SF4 (or GGPO) rollback, introduce a heavy amount of packloss and voila.

I don't like it when people stand against things without knowledge ANY of what they are or what they can do. I don't like bandwagon mentality at all.

I understand the concerns about netcode, because I share them. Nobody ever said GGPO will magically solve all netcode issues, you are simply mistaken. GGPO itself may not be your answer. Daishi mentioned on his twitter and in other forms of media about how he understands the importance of netcode. However, I still agree with the point of the petition. I see the concern for it, and there's a real point. I'm on a horse.

See what I did there? Putting your opinion out as fact (1-5) followed by actual opinion is a form of trolling.
 
I signed because I just want them to understand we want something non-terrible.

The same reason. I see Tekken 6 quality as the floor of what we'll get, so I'm not too worried (it's average netcode, and with SC's popularity you should be able to get good matches for months)

I want better though.
 

You are pretty godlike.

Blackstar, we are trying to prevent a repeat of SC4. Nobody made a big enough stink about the netcode with SC4 so it never got changed. When T6 came out, I heard the netcode was really bad. The Tekken community yelled real loud "FIX OUR ONLINE" and NB patched it. While it isn't 100% lag free, it is an improvment. However, from what I understand, there is a soft ban on using throws while playing online. This to me seems like a problem. I don't think that is a sufficent netcode if there are soft bans on certain moves. WE WANT THE BEST! From what I've experienced, and seen from the community that uses it, is that GGPO's netcode is phenominal. It is created by a person who truly wants to make online a valid place for competition for fighting games. He's not doing it for a paycheck. Now I may be wrong about the other programmers that have created netcodes for the games they've worked on, but what I feel is that they haven't put as much time and effort into their coding as Mr. Cannon has. They do what they can, test it a little bit, and when it's "good enough", they roll it out. It's all about making that deadline and to my understanding, online netcode is typically the last thing to get done so this is why they are crappy. GGPO has been constantly worked on and fine tuned with testing by users from all over the world; in all kinds of different connections. This is why I want GGPO. I don't want just "parts" or someone elses interpretation of it. I want GGPO!
 
Gotta remember the timeframe. When SC4 came out, PS3 owners had no fighting game to compare it to, and the 360 was unproven as a FG console, and only had DOA and VF, and DOA wasn't respected and VF only a small lucky few played.

So people didn't know to yell about the online. With Tekken it was different, SF4 had come out, and folks knew that it could be much better.

I don't think Namco will do a repeat of SC4, but we do need to keep the pressure on them just in case.
 
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