Official Soulcalibur V 1.02 Patch Notes!

People need to take the time to read this for themselves before complaining; and really think about the implications of all this.

I see people in here literally crying "wtf, they nerfed Yoshi!?" when the only *nerf* Yoshi received was tweaking the damage of ONE of his abilities by a whopping SIX damage! We have no idea how many frames they tacked on to it.

Mitsu took some hits to his guard break game, and a hit to damage on one of his abilities (that remains unspecified), but are you going to see me whining like a little bitch!? NO! Because they're relatively small changes, that I can actually agree with.

It looks like most of the cast has been balanced / tweaked out how I would have imagined. This is actually looking like a solid patch. There are a few things that worry me, but I'll tell you what; I'll adapt and move on. You all should plan on doing the same.

Im pretty sure I just said LOL @ Yoshi nerf Awesome. Im also pretty sure Im the only one to talk about yoshi in here before your post.

So I really hope you arent calling me a whiny little bitch for 3 words?

As Dr. Dogg said nerfing a character that was already hugly nerfed from previous versions and buffing other characters yet Yoshi gets even more nerfed is pretty stupid...

There was no need to even nerf med A as everything he does out of that damn stance is useless except against SCRUBS that cant defend against it and whine to namco because they cant push G:7 or B,B on reaction to that dumbass stance.

Please dont talk about not crying about Mitsurugi you cant even compare Mitsu to Yoshi in this game, usually they are close to each other but Mitsu is WELL Above yoshi even with his Nerfs.

There were plenty more comments to pick out of here so why you picked the yoshi one when you really didnt understand why we would even be upset from one simple nerf is beyond me... We were expecting buffs, PERIOD.

Next time single out the Leixia, Maxi, and Natsu players whining about shit that shouldve been patched from the beginning... Instead of the one thats actually justified.

and be prepared for Viola... that bitch about to get nasty.
 
The patch isnt that bad. Though, Dr Dogg did make some good points. The only rational explanation is that PS mostly got the "data" for this patch from the late pre release matches where Kayane was fucking everybody up. I don't think they took the last three majors into account for this patch. The patch was most likely turned in before Winter Brawl. Next patch will have Nightmare nerfs if this pattern continues. But that still doesn't explain the Tira nerfs :(. Ultimately, we should be happy that the team cares enough to tweak the game. Lets all stop complaining and just adjust and adapt to the changes because there a lot of viable characters in this game.
 
Aeon: Gotta see how those play out. BBBs change could potentially make it viable...maybe. And all that other shit kinda doesnt tell me anything since ithas no numbers in the patchnotes. 66A better frames, 1B better frames - nice.
4B better frames and kdn(?) on CH - nice. Maybe even combo after CH, cant tell by the notes. If its a kdn-stun then Aeon can bite.
Also grabrange was a much needed buff.
Bit salty about his only usefull meter spender being nerfed to oblivion - kinda dont get that?! Not being able to do anything usefull with meter and FLY being useless were the biggest issues and they are still there, so not sure how these changes will play out.

Algol: Buffs. That alone makes me wonder what game they were fixing...but hey I wont complain, I play him occassionally. But I was sure he was getting hit by the nerfbat lol. 6BBB: no idea if this change does anything. Being closer for the follow-up is cool, but I doubt that they made the recovery fast enough that a sidestep cant punish you anymore. In which case this change simply does nothing.

Nightmares avg. grab damage got reduced to kindergarden-league. Weird.

Most nerfs seem fine to me. Maxi belonged in the dumpster and thats where he finally is.
Disappointed about the lack of ZWEI and siggi buffs. At least they cudda fixed the hitbox issues, but maybe they did and it isnt in the notes.

One thing though about the crybabies OH NOES MY MAIN GOT NERFED.
Those balances are made for the asian market. What makes you guys think they give a flying fuck about anyone here. 95% of the people here couldnt beat a top-lvl asian player if he was blindfolded. It doesnt matter if you think Tira or Maxi or whoever shouldnt be nerfed because YOU feel its unfair. Chances are, theres one or more very good Tira player in asia and chances are thats the reason why she gets nerfed.
Luckily Namco doesnt care about low-mid-tier play and balances according to actual tournament high-level gameplay.
Not saying all those changes are perfect. But what Im saying is is that im not in the position to judge em in the first place and neither are...well most of the people posting here.
 
Back
Top