I have a idea:what if there wa s a soulcalibur history(like tekken tag ) ga
just you guys know, i'm not playing against simple random scrubs. the circle i ran with before some of them left for the army/ or went into their career jobs/ or my job got more hectic were some pretty reputable opponents. In fact, if you went to evo, i think you may have met two of them. Kura, and Seong Chul.
reason why i don't put in the hours to play this game that often is because i don't find it fun to play it for very long. and i have other games on my plate, and my job doesn't leave me with a lot of free time on my hands. Also, I don't play any game online, fighting or not (except for fat princess). so whatever online strats you're mentioning, please.. don't mention them to me, they're not worth mentioning because online play is crap and it's not worth even thinkin about.
having said that, I don't see the need to defend my "player status" to anyone so that's as far as i'm going to with that. yes, i consider myself a scrub at this game. yes i don't play this game all that often these days. but if you think that all i do is play with a bunch of scrubs in a niche circle, you're seriously mistaken. i'm going based on my play experience and if you think talim, yun seong, voldo, nightmare don't have damaging combos where you're like gee... i'm getting comboed right now, oh goodie... you obviously haven't seen the extent of what the whole cast of SC4 can do. in other words, please don't act like i don't play with experienced players and i'm just sitting in my room playing nothing but online. it's either offline play or practice baby! and i rarely do both these days... sigh.. still i needs my money and money is of higher priority then hobbies.
having said all that and digressed that far let me get back to my point. which franny said, soul calibur is losing its own identity. yes a lot of fighters use long ass combos but they still have something that differentiates it from being a simple rip off. in the case of soul calibur, it's even more so then other companies simply because of where it's developed. guilty by association if you will. and as i said before, from a business perspective, this makes sense. you have one successful fighting franchise where as the other is more catered to a niche market. if you want to make it so it's more of a wide spread success, you would have to emulate the successful franchise as close as you can.
the thing is, when the ORIGINAL producer for soul calibur left namco bandai, that's no longer his game. his ideas, his vision, all went with him, and they handed the game off to some other schmuck who had his own ideas on how to make this game. that's how this game began losing its original identity. then harada takes the helm as codirector and you can see how he would add tekken's influence into soul calibur directly. I'll compromise and say that the combos aren't everything in soul calibur, but the way the game is played is again, very tekken like. refer to one of my prior wall of texts as i feel i outlined it there.
why i believe this franchise should end is also because of the reason above, the original producer is no longer at Namco. it's handed off to some other guy who listens more to Harada (because harada is his boss) versus trying to follow and build upon the game that the original producer made, he's going to listen to the guy who made a successful title. you know i don't doubt that soul calibur will become soul calibur in name and weapon based combat only and would be an entirely different fighter all together.
now,
do i know that people like this game? yes.
do i know there are fans out there who love this game? yes.
but would it make a difference if they released the next game as a completely different title and the start of the new franchise but keeps the spirit of this new idea of soul calibur? not at all.
but would those fans accept this new title? probably not, because it doesn't have the name "soul calibur"
will i object to a new soul calibur if it's made? not at all, it's not my decision to make. but i'll give it a dabble. and will i be surprised if it feels even more like tekken? not in the least.
still, if you were to come up to me and ask me, what kind of game is soul calibur?
i would respond with "think tekken but with weapons." and in all honesty that response didn't come to mind until i played Sc4. SC3 as much as i hated it, still felt like it's own franchise... not a continuation of 2, not at all... but it still "felt" like a soul calibur title. and just so we're clear, i've been playing sc4 since day one. i haven't put in all the hours as some of you vets out there, but it was enough for me to develop my own educated opinion on it.
say it's not all you want. my mind has been made, and no one has sold me on why it's not, aside from listing the broad general ideas i.e. it's a weapons based fighter.