Stryker
[10] Knight
Every SC game has different aspects to work on it. In SC we practice too much mind games and extra damage combos; in SC2 we practice 8WR combos, and safe poke strategy; in SC3 we practice wall combos, punishment, anti string GI, hard Just inputs commands, and a lot more... in SC3 I have to take the time to learn every character in the game just to understand better the mechanics build in each one...
In SC4 I have to practice only against annoying moves... just ukemi Mitsurugi 2kB; duck against the string Ralph B+K AA; keep attacking Yun with A moves; and keep moving in the right way to have a chance to beat Amy... more or less SC4 kill the excitement to practice.
JG and all the new mechanics are solid evidence of the incoming fun times practicing SCV; finding moves to combo CE; JG strings; linking BE moves, and much more. I guess I'l love this SC as much as I love the JPN SC3.
In SC4 I have to practice only against annoying moves... just ukemi Mitsurugi 2kB; duck against the string Ralph B+K AA; keep attacking Yun with A moves; and keep moving in the right way to have a chance to beat Amy... more or less SC4 kill the excitement to practice.
JG and all the new mechanics are solid evidence of the incoming fun times practicing SCV; finding moves to combo CE; JG strings; linking BE moves, and much more. I guess I'l love this SC as much as I love the JPN SC3.