hotX
[10] Knight
Wow. This is actually me since I've been too lazy to learn about Nightmare.2A2A2A2A2A2AA22A2A2AA2A2A2A2A_1K
I can't seem to find any solution to NM GS mix-ups! T.T
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Wow. This is actually me since I've been too lazy to learn about Nightmare.2A2A2A2A2A2AA22A2A2AA2A2A2A2A_1K
I can't seem to find any solution to NM GS mix-ups! T.T
I think some people are reading too much into the train & cat picture without actually...you know...reading the train. =P
They seemed to have the right idea making Nightmare's, Siegfried's (etc) 3B not launch at tip, but the whole Run CH deal kinda screwed that over with the backdash nerf. You used to get punished for backdashing while backdashing... now, you are punished because you must suffer for deciding to backdash. muhuhahahaha!A thought- a better way to discourage runaway is to discourage the whiff punish style rewards than to nerf the movement. Less NH knd/launchers, and bigger CH rewards. That way, yes you get a reward for whiff punishing, but if you want the big damage, you have to earn it by getting in there and setting up for it. Setting up for whiffs is comparatively easier in most cases.
That said, I'm fine with 1.02. Oh you were BACKDASHING AGAIN and got READ? Sorry take damage now.