brutal "i'm about to get trolled by everyone" honesty time:
i think i'm probably the only one who feels like sc5 puts WAY too much value/reward behind relatively low risk attack guesses, but before i go into this rant, it must be made clear that i do...
if damage in the game sees a moderate to large nerf in most of the cast, i will agree that this step g, in all of its forms, has to go. as of now i shall proudly remain "that guy" who likes the idea of boosting the s*** out of defensive options. this may not be the best way to do so, but it is something.
this isn't a bitch and moan thread, and i hope not to derail it too badly, but jesus christ, where in the hell are the dissenting opinions here?
you know, thomas jefferson once said that "disse..." oh fuck it.
here, to get your attention, is a semi-hot, undie-clad kid in an airport, handcuffed for doing us all a favor by speaking up against those invasive body scanning machines in his own way:
actually i just found that picture by googling "dissent" and wanted to squeeze it in somehow. still, though, someone has to strip down to their skivvies here and put the message on blast that that something is fundamentally wrong. i guess it has to be me.
i'm not gonna lie; i don't like this game. it is beautiful. it is fluid. the online netcode and user interface is great. the training mode is great. the namco support for the community (finally) is fucking great. it is exquisitely done in almost every regard. it will do well for tournaments and well for spectators and is gonna be very good for the community as a whole. i can already see that. i'm not saying it is bad. on the contrary, it is great. still, i don't like it. it is my least favorite game in the series and here is why;
the damage is so big almost across the board (one CH in a late round with almost anyone can easily net 100+) that i often feel like i am playing tekken more so than soul calibur. i do not approve of this. the meter seems to serve as nothing more than a comeback mechanic. i do not approve of this. the punishment for guessing incorrectly is far and away more severe than it has ever been in a SC game. i do not approve of this.
my complaints are only relevant to this discussion because perhaps a solid grasp on step g possibilities would diminish these feelings and allow me to enjoy sc5 as i have enjoyed the previous games. perhaps we should think for a while before we shoot ourselves in the foot here. perhaps this exploit is the only thing that will balance the game out in the long run.
i'm not saying that stepg in SC5 shouldn't be fixed. it should. what i am saying is that there are far more glaring, fundamental issues that break the game(for me personally) and stepg is a potential solution that we have yet to thoroughly explore. if they are addressed, well then stepg will have no purpose. as of now, well...i admittedly love it.
i say; nerf the damage and tweak the meter and THEN get rid of this riffraff...otherwise, lets play it out.