Cla
LET'S FIGHTING!
So fixing QS4G is relatively easy... But what about QS~A_B_Kg? I guess make it to where you can't cancel into guard until 20 frames have passed after your last QS? But what about stance cancels? As seen with Alpha Patroklos, it doesn't guard, it just dodges entirely.
Besides just yelling at Namco "FIX THIS!", we should help them come with solutions too.
Besides just yelling at Namco "FIX THIS!", we should help them come with solutions too.