AKNova7
[10] Knight
Snip,
I didn't mean that you said he deserves a buff, he just got a buff. Which is a comment about how ass backwards this game's balancing is so far. Second of all, I still think my point is valid here, that this patch was absolutely ridiculous, because Raphael simply didn't need to be nerfed. The BE poke, you mean the B BE from prep? You can duck punish everything in that stance anyway if you know Prep is coming...seriously, Namco just got it wrong.
Furthermore, I do know how to pull out a win without that move, I've just always played a very evasive style. I played X as a primary sub in SC4, and I even used the super unsafe and duckable version of Great-Wall in that game. To evasive players, WR B BE was a godsend, and now the most unique and best stepping we have took not just one, not two, not three, but four nerfs. (Step Speed, Guard Burst, Safety, Combo Damage). How can I not be upset when big problems were left un-dealt with, and smaller problems like this were overreacted so much to? What's worse, is they nerfed the non-BE version too if I remember correctly. Even though it was -16, and didn't do that much damage either, not like it was supposed to. I thought it was fine the way it was.
Also, I agree, many characters were nerfed, but few nerfed as hard as her. I guess I can sulk with the Maxi and Tira players, but still. I mean, think about it, even Kayane said something on her page regarding her sadness and disappointment of Leixia's nerfs. When a tournament player, that places frequently takes the time to talk about it, it makes you wonder, just a tad bit. I can look at the game optimistically, I'm not upset just about Leixia, I'm upset that this is how the developers think the game needs to be balanced, even though HUGE issues have been left unaddressed.
Furthermore, where's the buff to the jump system? I'm pretty sure Unblockable Ninja Bombs were quite jumpable in the last game on wake-up.