Hate Speech: PATCH NOTE APOCALYPSE


I didn't mean that you said he deserves a buff, he just got a buff. Which is a comment about how ass backwards this game's balancing is so far. Second of all, I still think my point is valid here, that this patch was absolutely ridiculous, because Raphael simply didn't need to be nerfed. The BE poke, you mean the B BE from prep? You can duck punish everything in that stance anyway if you know Prep is coming...seriously, Namco just got it wrong.

Furthermore, I do know how to pull out a win without that move, I've just always played a very evasive style. I played X as a primary sub in SC4, and I even used the super unsafe and duckable version of Great-Wall in that game. To evasive players, WR B BE was a godsend, and now the most unique and best stepping we have took not just one, not two, not three, but four nerfs. (Step Speed, Guard Burst, Safety, Combo Damage). How can I not be upset when big problems were left un-dealt with, and smaller problems like this were overreacted so much to? What's worse, is they nerfed the non-BE version too if I remember correctly. Even though it was -16, and didn't do that much damage either, not like it was supposed to. I thought it was fine the way it was.

Also, I agree, many characters were nerfed, but few nerfed as hard as her. I guess I can sulk with the Maxi and Tira players, but still. I mean, think about it, even Kayane said something on her page regarding her sadness and disappointment of Leixia's nerfs. When a tournament player, that places frequently takes the time to talk about it, it makes you wonder, just a tad bit. I can look at the game optimistically, I'm not upset just about Leixia, I'm upset that this is how the developers think the game needs to be balanced, even though HUGE issues have been left unaddressed.

Furthermore, where's the buff to the jump system? I'm pretty sure Unblockable Ninja Bombs were quite jumpable in the last game on wake-up.
 
Also, I agree, many characters were nerfed, but few nerfed as hard as her. I guess I can sulk with the Maxi and Tira players, but still. I mean, think about it, even Kayane said something on her page regarding her sadness and disappointment of Leixia's nerfs. When a tournament player, that places frequently takes the time to talk about it, it makes you wonder, just a tad bit. I can look at the game optimistically, I'm not upset just about Leixia, I'm upset that this is how the developers think the game needs to be balanced, even though HUGE issues have been left unaddressed.
Since you seem to only play short range characters, the backstep guard nerf is a huge buff that you should consider.

Furthermore, where's the buff to the jump system? I'm pretty sure Unblockable Ninja Bombs were quite jumpable in the last game on wake-up.

Jump attacks were intentionally discouraged per the project soul team (because of the random properties that occur when being the airborne character is hit). Jump attacks does the job well for me on wakeup when I see natsu doing the fiery start up animation.
 

Funny enough, the list of my characters is outdated. I don't play Natsu seriously, though I could I believe if I wanted to, two days before the patch notes came out, I actually picked up Ivy because someone tried to tell me she has no potential. (I still have a love for playing Seong-Mina, so I play Ivy similar to the Mina I never had). Tira, I don't play her seriously anymore either, though, similar to Natsu, could if I wanted to. So, actually, I'm a Leixia main, who subs Ivy. BDC removal won't hurt Ivy too terribly, but for Leixia, I'd THINK it'd be decent, to get hits in, but even with all the Maxi nerfs, he benefitted there, his counter hit damage is....Good lord.

About the way you imput your jump attacks on Wake-Up, do you input 8A_B_K, 8A_B_K or G, 8A_B_K? Also, for jumping buffs, I meant neutral jump, as in the manual one, like, you remember how you'd hold 8G and your character kept jumping in SC4? Like that. With higher damage from bomb related mistakes, the jump system is missed.
 
8G jumps slower than actually doing an aerial attack (odd) but you may need to verify it. You don't want to do 8G from the ground cuz you'll tech in that direction. You should hit G (delayed a bit) then immediately 8K or 8B. Maybe i'm describing it wrong so try the soul calibur tactics subforum.
 
8G jumps slower than actually doing an aerial attack (odd) but you may need to verify it. You don't want to do 8G from the ground cuz you'll tech in that direction. You should hit G (delayed a bit) then immediately 8K or 8B. Maybe i'm describing it wrong so try the soul calibur tactics subforum.

Will do. Thanks for the help.
 
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