IdleMind
BANNED FOREVER
Snip
The main problem is GI hasn't really functioned as intended *since* SC1. SC2/3/4's basic game systems either rendered GI moot, or too risky to attempt at a high level of play.
As it stands now, GI is a resource based mechanic.
It still has a price if you whiff it, and if you land it, the opponent must spend resource (meter) to attempt a re-GI. Even so; CE's cannot be re-GI. That said, if you GI into CE you are spending 150% meter. Better be worth it.
There are other X-factors to consider too- Throws cannot be GI, and the general tenor of the game is such that the M/L mixup isn't as big as deal as it used to be. To me this means a GI catching h/m/l and giving a free CE isn't even an issue.