CrazyYoshimitsu
[10] Knight
Hey....I know I ahve been an ass to you and all. But this is a good read. You went to school for this? This is solid stuff. What you are saying IS TRUE. This is a namu moment.
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I would say SC needs a lot of play-by-play with analysis over color. Some may whine about it lacking hype, but nothing lacks hype more than a lack of an audience.
I think it is essential to note the explosive growth of SF4 as well as Starcraft2 and note the commentary styles that have been more prevalent there - play-by-play with analysis. I would speculate MvC2/3 require heavy doses of color due to the shear speed of the game; however, adept announcers also focus on the player's overall goal and the choices they made to achieve it (eg. use X-Factor early to remove Wesker).
Players in SC do make those choices (i.e. move A over B to achieve wall threat, RO threat, etc) and moves in SC do contain depth that warrants proper analysis.
Just my $0.02.