IvyFanboy
[11] Champion
With the evolution of games and technology one would expect high quality products as the bar gets raised, sadly this isn't the case. In today's world games have become such money makers and huge media hits that we're starting to see a sort of uncaring hollywood emerge, i.e. game companies that are in for the profit only. On the flip side we're also seeing a wave of companies admit fault and shown willing to change. And then we have some companies that just love their audience. So Rate your most hated/loved game companies.
NAMCO: B-
I love SC with all my heart, but it's no secret they love the casuals more than they should. Lack of updates hurts too.
Valve: A+
If one company loves their fans more than any other, it's this company. Constantly updating games, asking for input, using input, and throwing a shout out with great games such as Team Fortress 2.
Capcom: A-
I've never been a Capcom fan. But lately they've been showing a real fan service with it's titles. From big name games to retro virtual consoles they're really impressing me.
Activision/Infinity Ward: F or C?
I'm torn. On one hand I'm ROYALLY pissed of with their latest hit COD:MW2. The game is horrifically unbalanced (Knife > gun WTF???), loaded with hackers and lag, and no dedicated servers. On top of all this the company has shown no interest in meeting peoples demands despite huge petitions and attacks on reviews such as Amazon.com. Probably the biggest disappointment in gaming history. On the otherside, they have come forth and admitted their Spiderman games sucked and are doing a retake. I like companies that can admit they fucked up and work with us...now if only they can talk to the Infinity Ward division.
Funcom: F
Like Infinity Ward, they came out with a game called Age of Conan that had the same story. Game had tons of hype and promise, and when we got the game? We were met with a great game at first...till we realized the game barely had any content, classes were imbalanced, and the game was glitchy as fuck...oh and like Infinity Ward's promise of IWnets performance...they too also failed to meet their claims. It took 6months for updates to cover what was listed on the box! Despite forums ragin with solutions and people willing to wait it out, they chose to never respond or converse and admit failure. That game is currently dieing after no one chose to resubscribe. Serves em right.
NAMCO: B-
I love SC with all my heart, but it's no secret they love the casuals more than they should. Lack of updates hurts too.
Valve: A+
If one company loves their fans more than any other, it's this company. Constantly updating games, asking for input, using input, and throwing a shout out with great games such as Team Fortress 2.
Capcom: A-
I've never been a Capcom fan. But lately they've been showing a real fan service with it's titles. From big name games to retro virtual consoles they're really impressing me.
Activision/Infinity Ward: F or C?
I'm torn. On one hand I'm ROYALLY pissed of with their latest hit COD:MW2. The game is horrifically unbalanced (Knife > gun WTF???), loaded with hackers and lag, and no dedicated servers. On top of all this the company has shown no interest in meeting peoples demands despite huge petitions and attacks on reviews such as Amazon.com. Probably the biggest disappointment in gaming history. On the otherside, they have come forth and admitted their Spiderman games sucked and are doing a retake. I like companies that can admit they fucked up and work with us...now if only they can talk to the Infinity Ward division.
Funcom: F
Like Infinity Ward, they came out with a game called Age of Conan that had the same story. Game had tons of hype and promise, and when we got the game? We were met with a great game at first...till we realized the game barely had any content, classes were imbalanced, and the game was glitchy as fuck...oh and like Infinity Ward's promise of IWnets performance...they too also failed to meet their claims. It took 6months for updates to cover what was listed on the box! Despite forums ragin with solutions and people willing to wait it out, they chose to never respond or converse and admit failure. That game is currently dieing after no one chose to resubscribe. Serves em right.