Getting Used To Things.

Allow me to hop in here guys - There is a way to make Astaroth's throw game even scarier:
If you press 63214 fastest possible input and input your throw simultaneously - Astaroth will flash as though he used a just frame move. This seems hard at first, BUT it increases the power of your A+G throw AND makes the window to grapple break much smaller - if you master this, Astaroth's throw game becomes nothing short of terrifying. It really is worth the practice =)

Not totally certain its true but from personal experience, I think that Asta's just command throws are unbreakable. I say that because when Im playing and not attacking, I break A-grab CONSTANTLY. Even if Im on the other side of the map lol. And even if I am standing there mashing it, 63214 A+G justed will go right through it. I cant say for sure about his B+G because I switch to B-break when I see grabs. That way I have a chance at breaking both. But Im almost certain his just command throws are unbreakable, or Im just slow lol.
 
Not totally certain its true but from personal experience, I think that Asta's just command throws are unbreakable. I say that because when Im playing and not attacking, I break A-grab CONSTANTLY. Even if Im on the other side of the map lol. And even if I am standing there mashing it, 63214 A+G justed will go right through it. I cant say for sure about his B+G because I switch to B-break when I see grabs. That way I have a chance at breaking both. But Im almost certain his just command throws are unbreakable, or Im just slow lol.

If your experience is solely from playing online, Command Throws can seem unbreakable. Consider that your average connection has 7-10 frames of lag; and given that the break window of a normal throw is 15 frames + the frames you have to see the throw animation (17) a normal throw you have 32 frames to attempt a break; Asta command throws have more like 8 frames of break window, which means 25 frames of opportunity; minus the 7-10 from lag.

-Idle
 
If your experience is solely from playing online, Command Throws can seem unbreakable. Consider that your average connection has 7-10 frames of lag; and given that the break window of a normal throw is 15 frames + the frames you have to see the throw animation (17) a normal throw you have 32 frames to attempt a break; Asta command throws have more like 8 frames of break window, which means 25 frames of opportunity; minus the 7-10 from lag.

-Idle

Well I understand the play lag has in it but Im breaking it BEFORE the grab comes out O.o Do I have to break it within the window without making up for lag?
 
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