Final Fantasy XIII

Hope being the best and Hope sucking ass in every way are two different things lol.

He may be a good in game character but everything else about him as a character is so bad it's not even worth looking at him.
 
Really, why is it that all of you don't want to admit FFXIII is mediocre?

I mean, comparing it to past FF games and trying to rate them is silly. Since 7, square's been playing around with its system quite a bit. And this time, it landed real short of what many FF fans were hoping it would be. And yet I still see a whole lot of them calling it a good game.

I mean, it follows such a ridiculous pattern for more than half the game that I have to wonder how anyone enjoys it. Hallway->Battle->Hallway->Boss->Cutscene->Save->Hallway Repeat. I've tried to figure it out, but simply can't figure out why people like this game. I mean, I suppose the quality of the story is subjective, and I find it only decent, but games don't do well on story alone.

Also- what's up with people hating Hope and/or hating a character who cries a couple times in general? I mean, he's a little kid who watched his mother die and got cursed for life. There's plenty of motivation there for someone to cry, especially considering the timespan of the game isn't that long.

Eh, the pattern isn't much different from Final Fantasy 12's pattern of story-town-dungeon-town-dungeon-story, either. The 'corridor'-effect in FF13 isn't much different from FF10 either. The difference being that in FF10, the camera was fixed. In FF13 the camera is almost always behind the controlled character, accentuating the linearity to a greater degree than FF10 did.

I haven't finished the game yet (just made it into Chapter 12), but as far as the story goes, it lacks exposition. Whereas FFX gave us this unique world of Spira with a fish-out-of-water character like Tidus, exposition was easy to fit into the story and explain the rules and plights that govern Spira. In FF13, we don't really have a character like Tidus (though Vanille sorta fits this model, it's not played to great effect). So explaining the details behind the world of Cocoon and Pulse is difficult. It feels like enormous chunks of the story - specifically exposition pieces - were cut from the game and sidelined into the Datalog/Codex for players to read. I don't want to get into too many details because of spoilers, but there seems to be clear indications where additional story material would've sufficed to help flesh out the characters more and the world setting.

On the other hand, perhaps the way the story and lack of clear explanations with the setting is intentional. FF13 is a multi-part project, and they may be leaving intentional details out for the other games like Versus 13.

As it stands, Hope is probably the most real character. I know a lot of people tend to have a love/hate relationship with him, though. As others have said regarding Hope, he has very real reasons for how acts and why he acts that way. It's even better that he grows and develops through his issues - well before the story ends. He even gets more minor growth through after his resolutions in earlier parts of the story.

I wish I could say the same for other characters. Vanille and Sazh obviously develop more; though Snow is pretty one-dimensional and doesn't see (or really need) much growth. Lightning on the other hand, despite main character status, seems to become more and more mute the further the story develops. The last bit of development for her was near the beginning of chapter 7. This seems to be an issue for FF female protagonists. It may be SE's marketing or interior forces mucking up creative control, but this issue was the same in FF12. It's obvious that Vaan and Penelo contribute nothing to the overall story and that Ashe is the leading character. It seems the only reason Vaan is in the game is because SE didn't want Ashe to be protagonist for some misogynistic fear that players don't like playing female characters.
 
Well Hope get Haste (Syn) at Stage 9 Crytarium.

Light, Sazh, Vanille at the earlier chapters then Fang, Light, Hope (after CH 11) on the later chapters...
 
I can accept the game for what it is and have no nerdy rant or complaint. I'm enjoying it thoroughly. It's a different linear experience. I do wonder why they made it like this though. I'm on Chapter 10 btw and about to grind for CP and weapon upgrades like a mother.
 
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