Dead or Alive 5 Ultimate

If they give Momiji a bunch of parries and sabakis it's over, OVER I TELL YOU. If her whole game revolves the double jump she better be able to do some sick damage because jumping is way too risky in DOA

Momiji's double jump is just another P+K stance that other characters have. Similar to Kasumi's, or Hayabusa's stances. Its not a traditional double-jump.
 
Today I send back my copy of Xbox DOA5 to gamefly. Why? My brother bought DOA5+ for his Vita just for me. So I guess this means I'm portable DOA5 fanatic now. I wonder if it allows me to play peeps on PSN now?

Yes, yes it does! Cross-Play at its finest. Plays quite well too. You would now be able to enjoy some Kokoro action wherever you go!
 
Yes, yes it does! Cross-Play at its finest. Plays quite well too. You would now be able to enjoy some Kokoro action wherever you go!
Yeah Kokoro on the go. BTW, I played touch DOA fights. It was weird yet pleasing touching Ayane(still working out childish issues on not touching Kokoro). Kind of made me feel a bit embarrassed. I lost though. And my character Zack even said "Your heart is gonna be all mine baby". To which she said and I quote "Hmph, don't make me laugh."

Doh, I should picked Hayabusa or Hayate...
 
DO IT!

Wish List:

- Return of Leon and Tengu (maybe Ein, but we already have Hayate and Hitomi)
- Add a couple VF characters if possible along with Momiji such as Aoi, Eileen or Vanessa for example, or of course, a new DOA character
- Bring back the soundtrack of the cast as far back as DOA2 (which arguably had the best music, Jintsuriki, TehuTehu & Grand Style FTW) I.e. DOA2, DOA3 & DOA4 character music.
- Add some mild customization options for the characters like VF5:FS has
- More stages with a greater sense of atmosphere. I love the interactivity of DOA5's stages, along with cliffhangers, but they severely lack a sense of atmosphere and thus feel kinda flat. DOA4, and DOA2U (Safari!!) had more interesting stage designs
- Tag combo challenges/tutorials (if possible, mainly for specific teams such as Ayane/Kasumi or Bass/Tina, etc.)
- Co-op Tag online
- A more interesting lobby ala DOA4
- Tweak netcode

If these things would be in DOA5U I'd be very pleasantly delighted and content!

I already stated this on FSD, but we have 3 of the most iconic VF characters in the game already. We don't need more. Returning cast and new DOA characters are good, though.

Many of the other points were, however, very good. I especially like the Tag tutorials/challenges, online Tag, and customization. I really want to put Christie/Tina/Lisa into a more tasteful swimsuit.
 
Back
Top