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No. You're missing the point. All the chars should already be unlocked from the start. That's what I'm saying. -_-As a consumer i MUCH prefer unlocking characters to paying for characters as DLC, especially when they just disc locked them and resell them later. This method is a far better practice than DLC.
As a competitive player i think it's a toss up. On the one hand it makes running tournaments more difficult due to unlocking the characters where as DLC would be quicker. Yet DLC also limits the people who dont have online access or people who simply cant afford to be paying more money for a game they already purchased.
Thanks. Now I wonder where those guys are getting the images from...Cla I don't know if Pai is in DOA5 or not, but I found these images in this site http://neogaf.com/forum/showthread.php?p=41483652 take a look....!!!!
No. Hitomi is most definitely not tom-boyish. She still has your typical girly girl personality and attitude. Having a brawler-type fighting style and wearing tanktops doesn't make a tomboy.funny how someone said that they finally had a tomboyish person with Mila being in the game. Guess they haven't ever played a single DOA game after 2 cause last time i checked Hitomi is plenty tomboyish.
Nope. If it's on the disc from launch day, that means that they already had the money to produce it which means they're supposed to make that back from the initial $60 you pay to get the game in the first place.Uhhh what? They have to actually MAKE the content you know. That requires money, and it's money outside the budget of the normal game. If they couldn't sell it to you they simply would not make the content. Just because it makes it onto the disc for convenience does not mean they would ever give it to you for free.
That's EXACTLY what's happening here. Companies are not satisfied with making "only" $60 anymore. So on-disc DLC (and DLC in-general actually) has become the new scheme to hike up the price of games. What you used to get for $60 now costs $60 + $5 +$5 +$5 +$5 etc. I hope you idiots who actually support on-disc DLC like the idea of paying $100+ for a new game cause that's where the industry is headed if this doesn't stop. Next-gen, we'll be looking at paying $70 for a game off the shelve and then having at least half of its content locked unless you pay at least an extra $30.If you believe the companies are really putting $120/game worth of content in, then the DLC costs are justified. If you believe, like me, they're making $60 worth of content and then locking half of it away, then it's not.
Lol. Yeah. Because people actually say "I'M ONLY GONNA GET THAT GAME IF I HAVE TO MANUALLY UNLOCK EVERYTHING". -_- No. No one says that. Casuals love DOA because it's a casual-friendly game. Not because it has unlockables. Casuals don't look at the DOA name and say "OH I LIKE THAT GAME CAUSE I CAN UNLOCK THINGS". They look at it and say "I like this game cause it's not as hard as other fighters" or "THIS GAME IS FUN".Casual players, you know the MILLIONS of people as oppose to the 40 people who show up to tournaments like unlocking characters!
Hmmm if I were a company trying to make money who should I be more concerned with ?! Thank you very much!
Nope. Unlockables aren't an experience. They're an illusion of replay value. Unlockables are thrown in as a cop-out to make you feel like there's more to the experience than is actually there. If they want to extend the single-player experience, then do it by adding more modes or at least one mode that takes a while to get through. (SC1, SC2, and SC3 all had fun extra modes that were fun on their own regardless of whether or not you were unlocking things as you played)Unlocking characters has been here in fighting games since.....I guess you could count Dural on Virtua Fighter. That's the fun of even playing the game, DOA4 has been doing that for a while, even though SF pushed it a bit with Akuma and Gouken. Found unlocking them two to be challenging. Well, I guess that could be a good thing.
As much as I don't want to put down tournament players, but all characters unlocked at the start? I fail to see the appeal to that, and the fun in it. It diminishes the single player experience altogether, and yet again, has the game please tournament players more than casual players.
Yeah, that would be alright. I mean the principle of the matter that these things shouldn't be locked in the first place still exists. But I could live with a code to unlock everything. In a sense, even if you have to use code to access everything, that still grants you complete access to the thing you already paid for so I guess that technically satisfies my complaints.IDK why it's so difficult for a company to add a "tournament mode," which would just be a PvP versus mode that has all characters and costumes and stages unlocked. They could even make a secret code to unlock it, Konami style, so that people who want to go through the unlocking process can do it without being spoiled, but TO's can have tournaments without so much hassle.
This wasn't a problem in 1995, I don't know why it is now.
YES THANK YOU!As for those wondering about Pai, one of the official press releases for the game basically confirms here.
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