SolidSonic
[09] Warrior
I'm not sure how appropriate it is but I'd like a "perfect" stun state added that can guarantee the next hit at least for the first couple of frames (it'd be a very small window but a window where you can attack completely unopposed). Can't do anything huge in it but they would be unable to execute a counter after being put into the state.
There ought to be an opportunity for guaranteed combos, even if they're few and far between.
There ought to be an opportunity for guaranteed combos, even if they're few and far between.