Rekano
:O
Well I finally got my Demo code redeemed and downloaded. Fired it up and kinda cycled through the 4 characters.
Yeah. Its been a LONG time since I played this series. AI is a prick at times, doesn't like you experimenting, pressing buttons. Got most play with Hitomi cause she's really the only character out of the group (atm) that I have some clue how to play. (I main Kasumi, Leon, and Brad Wong, so yeah!) The over all demo feels great. I was a fan of the DOA3 3 hold system. Simple is good. Works like a charm. But learning the Expert Holds rewards you more (Hayabusa = Izuna Drops, Hitomi gets a free juggle, etc...)
The AI constantly stepped my shit with the new 2_8H+P+K, but moves still track like a blood hound so if you miss time your step it could hurt a lot. Hayate's 2_8P+K dodge actually avoided attacks though. It seems as though shaking stuns is gone (Hold H and perform a 360 motion recovered you out of stuns) Im guessing its to force people to use the Hold System to get out of the stun game. You actually seem to get free hits off of a wall, the AI punched me into an explosive wall, I bounced off it, over them, they continued the combo, and knocked me over the side. It was quite impressive and has me salivating at the thought of Tag mode. :D
Going to bed. I'll play more. The game does have a movelist but its on screen while you play. So I'm probably going to plug up my arcade stick and a controller and take a good gander at that.
Yeah. Its been a LONG time since I played this series. AI is a prick at times, doesn't like you experimenting, pressing buttons. Got most play with Hitomi cause she's really the only character out of the group (atm) that I have some clue how to play. (I main Kasumi, Leon, and Brad Wong, so yeah!) The over all demo feels great. I was a fan of the DOA3 3 hold system. Simple is good. Works like a charm. But learning the Expert Holds rewards you more (Hayabusa = Izuna Drops, Hitomi gets a free juggle, etc...)
The AI constantly stepped my shit with the new 2_8H+P+K, but moves still track like a blood hound so if you miss time your step it could hurt a lot. Hayate's 2_8P+K dodge actually avoided attacks though. It seems as though shaking stuns is gone (Hold H and perform a 360 motion recovered you out of stuns) Im guessing its to force people to use the Hold System to get out of the stun game. You actually seem to get free hits off of a wall, the AI punched me into an explosive wall, I bounced off it, over them, they continued the combo, and knocked me over the side. It was quite impressive and has me salivating at the thought of Tag mode. :D
Going to bed. I'll play more. The game does have a movelist but its on screen while you play. So I'm probably going to plug up my arcade stick and a controller and take a good gander at that.