Dead or Alive 5 Ultimate

Technically, Ryu (Hayabusa) has a fireball.
Yeah but it's not like it's something you could dodge even if you wanted too. Honestly if you want to be technical he has always had a projectile it just never showed up in any form of gameplay til now.

Thanks for the input man!
No problem. That's usually what I focus on when people ask me about it at work.
 
DEAD OR ALIVE 5 GAMEPLAY - DEPTH (HELENA VS LISA)


@ 0:15 – 0:21
First thing I notice is that she still has her KKK string. They seem a little bit slower, but might be due to the game overall being slower. These were some of her better pokes in DOA4 and used for interrupting. The kicks were unsafe, but you can delay them for so long, that the opponent has to respect the followups. Right after the KK string, Helena went right into BKO throw. It still seems pretty fast and useful. The combo that was used after the BKO throw consisted of a new string. (Looks like from her 8P) I kinda like what I see from this combo because Helena recovers pretty fast from it and it looks like you can continue the pressure afterwards. I just like the position that Helena is in after ending the BKO throw combo. (Especially after Lisa teched backwards, which means she can’t wake up kick) Now one can only assume that the untechable setup from BKO throw is gone.

@ 0:42:
BKO Sweep is still in the game and it still looks fast. This was the best sweep in DOA4 and I am glad to see that it is still intact. What made this sweep so good was, not only was it fast, but it stunned from tip range and tripped up close. Also on CH, it trips from any range. You can stay into BKO after the sweep and keep looping it if you wanted. One of her key mix up tools and I’m just gonna assume that this will be a good step killer.

@ 1:26:
And here we have a new string to play around with. (Looks like from her 33P) On block, I think it gives you slight advantage and puts you into BKO Stance. What caught my eye is how fast Helena was able to cancel out of BKO Stance. She recovered pretty fast from this new string. This string might have potential. I want to see what it does on hit.

source:
Shoryuken.com


Thank God he doesn't use that in gameplay. It's bad enough he has teleportation.

NINJA!!!
 
can someone explain to me how this is any different from DOA4 aside from the power blows?

It still looks like sidestep has extremely limited use, everything stuns on counter hit instead of leading to guaranteed damage, and wakeup kicks still exist.
 
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