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I 'm not sure I like the idea of Izuna drop being somewhat mashable and 80 damage whereas Kokoro's (and others) isn't mashable and deals less damage.
And then there's Raijin.
It took me a couple hours to finish Kasumi's combo challenge.
I don't know if the game is actually really hard or it's just my brain that needs adjustments for it.
Edit : Full Izuna drop as Hi-counter Hold in the "Lost World" level + the fall does over 50% and OMFG does it look amazing.
The Izuna Drop is not any less "mashable" than Kokoro's or LeiFang's combo throws/OH's. I mash the shit out of LeiFang's 236T for example. A counter Izuna is also hard as fuck to do on reaction and deserves big damage. Plus Izuna Drops are just pure hype! Watch any MASTER match to get what I mean.
I can't comment on the Raijin because I don't play Hayate.