Competitive Gaming vs. Casual "Fun" Gaming

Playing in a teaching mode that clearly shows your opponent is a style that is utilized, but that wouldn't be called casual that would be practicing.

Hopefully, everyone here values the core asian philosophies for fighting. To those who do not, who disgrace our art with their misrepresentation (however effective it is, it will never be beautiful) I truly hope that you come to your senses soon. You will be asked by players of a lower caliber to teach them, and it is up to you to figure out how, but you should always aspire to show them the highest skill you have. If you do not, the art form suffers even if you do not.

I will attempt a translation to the english language...

"You should beat the noobs one by one with all that you have. Half-life combos? Strings that can basically make you chain attacks for half life or more? An attack that you can spam indefinitely against unaware players? You *should* use all of these against your opponents, even if they're newbies.
If they get angry and quit, it's not your fault, it's theirs.
If they send you a message saying "will u teach meh", teach them how to pwn.
If they leave angrily and never ask to be taught how to pwn, it's their fault, and you have no reason to feel any guilt, because in no way are you a total asshole."


Was it translated correctly?

(I didn't mean to be insulting, I just wonder if I understood your post correctly for what it really meant.)
 
I like to learn and become better at a game. That is fun for me. Some people just want to dork around and scrub machine.

Some games are fun to play competitively, like Soul Calibur or chess.

Other games like Ultimate Mortal Kombat 3 or SSBB, not so much. Some people play Brawl seriously but to me that's just silly.

If I want to play a casual game I'll play a console RPG or pogo.com.
 
The only way to not 'play to win' would be a double-Yoshimitsu-who-can-kill-themselves-faster-match...cept ur still trying to win that loss...or something like that

HaHa, I've had those matches for shits and giggles. We would keep trying the K JF from 8A+K and The last 2 seconds was a race to the death!
 
TL; DR

so yeah, my opinion on Sirlin is that people shouldn't masturbate to his articles like most of SRK does. Didn't people on there say "i don't care of bonus characters in SC4 have more range or bad hitboxes, Sirlin says that anything can be beat, I'll go masturbate to him some more".

Apparently the SRK fags need to play against Charizard some.
 
I just don't understand why people can't be competitive and casual at the same time. You all basically consider those two to be at opposite ends of the spectrum, but they honestly don't have to be. When i play, i play to win but i can't invest the time to be a tournament level player, and that is ok for me. I can gladly accept the fact that i will only be so good, and many people will own me bad, but that doesn't mean my opponent was wrong for using whatever tactic it took for them to win.
It also irritates me when people talk about "respect", and "dignity" for digitalized characters. Using things such as taunts and overkills should not be as important as many of you are making it. I'm much more concerned about trash talk, complaining and the absolute worst: kicking people out of player matches because you want a rematch(despite it being "your room", we all pay money for our live accounts a$$hole!). THOSE are serious issues, but all the other stuff is trivial. Think back to Mortal Kombat fatalities, those were brutal and obviously way more disrespectful. When MVC2 came out, i always hit start after the match and performed a hyper move on a defeated opponent(yes even in arcades where i'm standing right next to the guy!), and you know what? No one complained, ever. I don't think this is childish, it's just something that has pretty much always been a part of fighting games. This is the point where we need to step back and tell ourselves, "It's just a game".
 
Back
Top