Compelling Stories

Can great narrative hold a game together?

  • A great story can make up for crappy gameplay

    Votes: 2 20.0%
  • As good as the story can be, the gameplay comes first

    Votes: 3 30.0%
  • Gotta have 'em both!

    Votes: 5 50.0%

  • Total voters
    10
I wouldn't bash FFX too hard, it was alright. Still beats FFXIII's pedophile packed and J-drama garbage by a long shot.

The youngest female was 19 (biologically, 519 in reality because it's a fracking JRPG and nothing can be normal). The youngest male was 14, but he wasn't at all sexualized. How, exactly, was it pedo?


Anyways, how much I care about the story in a game really depends on what kind of game it is and why I'm playing it. If I'm playing an RPG, it damn well better have a compelling story or I'll never finish it (which happens over half the time when I start an RPG).

Something like a fighting game, I'm much less strict about the story. If it's fun, I'll enjoy it. The only two fighting games that I've ever enjoyed the story of are Soulcalibur and BlazBlue.

Much more important than the story (to me) is the characters within the story. If there are well-made and likeable characters, it doesn't matter if the plot is a little lackluster. Of course, it's best when I can really enjoy the story as well, but that's rare.
 
For my bad side of stories

To start off, Skyrim's story was bullshit because it was too short. It was not long & it didn't grab my attention much. I have a tough time believing that game should deserve the rating it was given because the game is an offline game, so the story should be number one focus on the game. However, it was bad & just because the gameplay is a world exploring type, doesn't mean the story couldn't have been better. The glitches, bugs, & cheapness of the gameplay itself is already bad enough as it is.
The other side stories from Skyrim, was just not enough for some reason. Maybe because I wanted the story to be more on the side of the Dragon Born, not the Dark Brotherhood or College of Winterhold.

FFXIII story was not good enough to grab my attention, nor even give an effort to catch it. The gameplay was cool, but the story wasn't good to me. Because the story wasn't good I didn't finish it. I stopped at the point where I left Snow all by himself when he was digging out Sarah from Ice or somethin. & I never picked the game back up ever again after that.

Soul Calibur V's story was just pure gay because its plot, conflict, & setting was as random as a guy coming up to you and said he fucked a chicken. It was that random, it lost me, it didn't catch me at all. It was just simply horrible.

That's the bad side of my story experiences, I have more, but I think these 3 explanations are enough to suffice.

Unlike FFX's story, it was so good because it was about a boy being at home in Zanarkind, he's a Blitzball star player, & as he plays his game of Blitzball, all of a sudden his city gets attacked by an unknown monster that he soons finds out its his father. But before finding out, he finds himself fighting for his life in the midst of all hell breaking loose & he later gets teleported to a new world that takes him 1,000 yrs into the future. He doesn't know whats going on & he gets takin cared of by villagers then becomes apart of a pilgrimage slowly & later on, a guardian to a summoner that is said to defeat Sin. Hidden answers to this kids mystery gets uncovered through out the story & he gets into a conflict of finding a conclusion to ending the spiral of death in a way where he doesn't get his summoner killed & where he can finally go back home.

Story was badass
 
The youngest female was 19 (biologically, 519 in reality because it's a fracking JRPG and nothing can be normal). The youngest male was 14, but he wasn't at all sexualized. How, exactly, was it pedo?

I knew that. Just the Snow and Sarah relationship looked like a fully grown man preying on a barely pubescent little girl.

But I agree with you on that tip of good characters. Sometimes I could barely remember plots of any story, but the characters seem to stick out. If there's something special about them like their ambitions, they're bound to stick with you. Once again, Cecil Harvey stands out to me for the reasons I already listed.
 
I knew that. Just the Snow and Sarah relationship looked like a fully grown man preying on a barely pubescent little girl.

I could see that, I guess, but I didn't get that impression. If anything, she seemed in charge of the relationship. XD And she was 18, I believe.

But yeah, I wasn't too crazy about FF13's plot. It was clunky and hard to follow, but I did love the characters.
 
I could see that, I guess, but I didn't get that impression. If anything, she seemed in charge of the relationship. XD And she was 18, I believe.

But yeah, I wasn't too crazy about FF13's plot. It was clunky and hard to follow, but I did love the characters.

I liked the ATTEMPT at making them relatable. Like I found it cool that they squabbled about their predicament and had to learn to co-operate. That much I enjoyed.
 
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