Dead or Alive 5 Ultimate

Have you thought of the possibility that majority of the players on PSN don't have any kind of offline scene to train in? It's no surprise that the overall level of skill would be low or appear low. You have a big advantage over them. Online lag also compounds the issue further because it screws up one's flow and interferes with combo timing. There are some good players on PSN, they just need to be seeked out. For me, to ensure that "lesser-skilled players" don't leave immediately after losing, I always show respect (i.e. refrain from overkilling, taunting, etc.). However I do have a pet-peeve for people who choose ALPHA or a male ninja on the Dojo stage. It ironically benefits my character but is still annoying.

On the otherhand, I do shake my head at players that clearly have not even touched any aspect of the tutorial and just immediately hop online and mindlessly mash buttons or spam gimmicks with Hayabusa, Kasumi, Hayate or Ayane while obviously omitting to set a Guard button. Some people do try to play the game properly but without an offline scene or knowledge of FG's sites such as FSD people will be bound to struggle against someone that knows what they're doing. But then again, some people would rather smash their face into their controllers and call it a day.
Yo, I hit you with gimmicks with Hayabusa ._.
 
Have you thought of the possibility that majority of the players on PSN don't have any kind of offline scene to train in? It's no surprise that the overall level of skill would be low or appear low. You have a big advantage over them. Online lag also compounds the issue further because it screws up one's flow and interferes with combo timing. There are some good players on PSN, they just need to be seeked out. For me, to ensure that "lesser-skilled players" don't leave immediately after losing, I always show respect (i.e. refrain from overkilling, taunting, etc.). However I do have a pet-peeve for people who choose ALPHA or a male ninja on the Dojo stage. It ironically benefits my character but is still annoying.

On the otherhand, I do shake my head at players that clearly have not even touched any aspect of the tutorial and just immediately hop online and mindlessly mash buttons or spam gimmicks with Hayabusa, Kasumi, Hayate or Ayane while obviously omitting to set a Guard button. Some people do try to play the game properly but without an offline scene or knowledge of FG's sites such as FSD people will be bound to struggle against someone that knows what they're doing. But then again, some people would rather smash their face into their controllers and call it a day.
it's rarely a lag issue because i mostly stick with fighting 4+ bars. people just don't like losing if they do understand the game on any level. and the people that i fight often are people that just mash buttons or constantly go on auto pilot with only 1 or 2 setups. if those don't work they're screwed. 3 times last night i went into full rooms and cleared them all out. that's 8+ people that are giving up because they aren't winning. they don't even try to adapt either. this is why i do terribly at tourneys because this is the majority of any type of practice i'm getting. when i show up to tournaments it's normally right after my 8 hour shift at work and i haven't touched DOA in over 24 hours. all i have to rely on is the last practice i've had and that isn't anything near the skill level i have to face at the tournament. the only solid practice buddy i can find on occasion is my friend that mains Sarah, gen fu, Akira, and hayabusa. but i don't see him often either.
 
Titan do you play on Xbox Live DOA5 more or on PSN? I don't know how it plays on PSN, but on Xbox it usually plays pretty smooth, it doesn't have input delay lag, but it can lag spike REALLY badly, sometimes the game will freeze up or stop during a combo, and any inputs you pressed during that 1 second lag spike will just drop your combo... That's usually what I run into.. =P

I play DOA5U on PSN. I only have Vanilla on XBL. I still need to get 5U for 360. It unfortunately lags a bit on PSN, but don't run into problems when fighting 5 bars or most 4 bars (I mean "real" 5 bars, not the 5 bars, then 2 bars during the match). The Core Fighters F2P has also heavily increased the PSN scrub count tenfold. Any lagswitchers on this game on the 360?

Kaibro said:
Yo, I hit you with gimmicks with Hayabusa ._.

Hey don't think I haven't scummed you with a few Ayane gimmicks bro! ;) BTW, use your LeiFang more.

0VincentRayne0 said:
it's rarely a lag issue because i mostly stick with fighting 4+ bars. people just don't like losing if they do understand the game on any level. and the people that i fight often are people that just mash buttons or constantly go on auto pilot with only 1 or 2 setups. if those don't work they're screwed. 3 times last night i went into full rooms and cleared them all out. that's 8+ people that are giving up because they aren't winning. they don't even try to adapt either. this is why i do terribly at tourneys because this is the majority of any type of practice i'm getting. when i show up to tournaments it's normally right after my 8 hour shift at work and i haven't touched DOA in over 24 hours. all i have to rely on is the last practice i've had and that isn't anything near the skill level i have to face at the tournament. the only solid practice buddy i can find on occasion is my friend that mains Sarah, gen fu, Akira, and hayabusa. but i don't see him often either.

Don't worry dude, the "practise" I get online is inconsequential most of the time thanks to the near non-existent punishment. Do you beat your opponents too hard when you fight them? No one likes a "Try-Hard"! I play an annoying as hell character so I try to play as fundamentally as I can if the latency allows. An issue may also be that people don't like to wait around in 8+ man rooms. If you can, try to only face competent players, it helps alleviate the "scrub" problem.
 
Don't worry dude, the "practise" I get online is inconsequential most of the time thanks to the near non-existent punishment. Do you beat your opponents too hard when you fight them? No one likes a "Try-Hard"! I play an annoying as hell character so I try to play as fundamentally as I can if the latency allows. An issue may also be that people don't like to wait around in 8+ man rooms. If you can, try to only face competent players, it helps alleviate the "scrub" problem.
well, i understand the waiting thing but the fact is i don't like waiting that long either. so i go to rooms that are 3 or 4 people at max. so i know them waiting isn't an issue. and of course i play hard. i won't learn anything otherwise and don't want to set myself up with bad habits by doing dumb things online. and if people don't like "try-hards" then they shouldn't be playing a competitive game. and by competitive i mean there being a winner and a loser.
 
Don't worry dude, the "practise" I get online is inconsequential most of the time thanks to the near non-existent punishment. Do you beat your opponents too hard when you fight them? No one likes a "Try-Hard"! I play an annoying as hell character so I try to play as fundamentally as I can if the latency allows. An issue may also be that people don't like to wait around in 8+ man rooms. If you can, try to only face competent players, it helps alleviate the "scrub" problem.

Honestly, I can't play Ayane online because latency prevents a lot of planning and precision. So I just play Genfu online lulz. >:3
 
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