The RPG Appreciation Thread

It's an optional boss though, since you can skip right to the end of blight town. Plus he's just wandering back and forth for the first 3 minutes.
 
It's an optional boss though, since you can skip right to the end of blight town. Plus he's just wandering back and forth for the first 3 minutes.
The fact that's an optional boss means i am wrong and that's awesome lol.

However him walking around for no reason and it taking forever doesn't mean it couldn't be a speed run lol. Because it's also a Walkthrough. In Walkthroughs they talk to you to tell you and show, it will always be slow, even if it's a Walkthrough on doing a Speed Run.
 
I'll start us off:
Mass Effect 2. Sweet Jesus, I love that game. The art style and RPG/third-person shooter love child made me cry.

Mass Effect 2. I loved that game so very very very much. The characters, the plot, the world, the art style, the music, all the info from the codex and not least of all Shepard. My Shepard. Then Mass Effect 3 came along and took a big old dump on the whole series. After three games and a couple hundred hours all I get to know about Shepard's future is that he takes half a breath. A finale is supposed to tie up loose ends not triple them. Lousy Bioware, just lazy in the most heart breaking way. To borrow a quote from roger Ebert, "awful, awful, awful". That game needed more fan input, less chobot and about six more months of development.

The only reason I've found people to prefer one over the other is the theme difference. Some like the post apocalyptic theme while others like the fantasy theme. Personally I prefer Elder Scrolls because the color palette is more than 5 shades of brown with a green tint and that Fallout having guns makes it more boring for me simply due to the fact it's combat system is based around firearms.

Actually solo, the writing in Fallout New Vegas is fantastic. I'd strongly recommend the game of the year edition, all the DLC included, and all of the bugs omitted :). If you like rich stories, companions who feel human and challenging enemies give it a whirl. I couldn't tell you exploration or travel to new areas are fast paced. That would be a hilarious lie. But the minute you wind up in a battle with a hive of cazadores the game will suddenly feel very fast paced. Also you can roll melle in new Vegas, no problem. I play a silver-tounged champion boxer with a medical degree (REALISM!) and it's a lot of fun.


If you are grinding in Dark Souls you are doing it wrong.
Unless you like having your shit plundered from your corpse by a giggling Patches that is the ONLY way to do it, amigo. Tell me you didn't kill those bandits in the moonlit forest four thousand times? You know exactly what I'm talking about... Lol.

I wouldn't say Fallout 3/NV are fast-paced even as a joke or to troll, sorry. The movement speed does indeed make manual travel a chore, but moving faster would actually ruin the game. The ruins are fucking beautiful, schlepping around the wasteland for the sake of exploring it when you lack knowledge of it is amazing and I'm skeptical any other games could do that so well.

I tried the three available classes in the DD demo, they all felt a bit on the slow side for what I was hoping for. It doesn't get any more intense or faster-paced when you level up in the full game, then?

You'd probably enjoy the full game wand, it is never "fast paced". I have yet to see the Rpg where shits going off everywhere like you're looting rats in the middle of a game of Marvel vs Capcom. That said, the demo was very very kind. Enemies are mean in dragon's dogma and you will likely die a lot before you get the hang of things. And that's part of the fun. Of course as in any RPG eventually you do get the hang of things, but it is fun to see how every class has it's own strategies for taking down enemies and there is some fun in raising your own pawn and formulating your party to meet what you expect to be facing next.
 
he writing in Fallout New Vegas is fantastic. I'd strongly recommend the game of the year edition, all the DLC included, and all of the bugs omitted :).

I'm not sure we're talking about the same game. Fallout 3 and New Vegas both become increasingly unstable as the size of your save file increases. Your save filesize increases for every location you visit, every quest that becomes active and every quest that fails(I'm sure there's plenty of other things that increase the save filesize as well but as a console player with bits of knowledge gathered from PC boards this was all I could tell). Every bit of DLC added onto it further compounds the issues.

That doesn't mean it's not an incredible game, but saying it's glitchy and prone to crashing is calling the sky blue. It's like a drug addiction, really. Ridiculously awesome, but then you start to come down...Oh, and the DLCs themselves are, for the most part, pretty good.

On PC though, there's probably enough unofficial patches and mods to make it stable.


You'd probably enjoy the full game wand, it is never "fast paced". I have yet to see the Rpg where shits going off everywhere like you're looting rats in the middle of a game of Marvel vs Capcom. That said, the demo was very very kind. Enemies are mean in dragon's dogma and you will likely die a lot before you get the hang of things. And that's part of the fun. Of course as in any RPG eventually you do get the hang of things, but it is fun to see how every class has it's own strategies for taking down enemies and there is some fun in raising your own pawn and formulating your party to meet what you expect to be facing next.

Yeah. Between that and some IRL friends playing nothing but it since it came out while trying to force me to play it, I'm pretty much sold on it. I'll probably wait until there's some kind of complete or...well, rerelease edition. Yeah...
 
Back
Top