Official Soulcalibur V 1.02 Patch Notes!

It looks like most of the cast has been balanced / tweaked out how I would have imagined. This is actually looking like a solid patch. There are a few things that worry me, but I'll tell you what; I'll adapt and move on. You all should plan on doing the same.
Read Tira changes and say that again.
 
None of those changes matter. The GI/JG system is still too irrelevant, so the game is still just about mashing buttons and burning meter on attacking. This game is 90% attacking/CE/BE/spamming/interrupting, 7% grabbing, 2% guarding, and 1% JG/GI. No one wants to burn meter on defense, when you can use it on buffing your spamming abilities. And the JG is pretty insignificant. The only challenging aspect about previous Soul Caliburs was the mind games that occurred from having the ability to repel any move at any time if you were good enough. That no longer exists. SCV is just two nubs trading turns mashing buttons cus theres no effective way to stop spamming except by counterspamming. This game is incredibly shallow and lame.
Could you please stop your crap? you been talking shit in every single thread, you hate the game yet you can't stop talking about it, GTFO.
 
None of those changes matter. The GI/JG system is still too irrelevant, so the game is still just about mashing buttons and burning meter on attacking. This game is 90% attacking/CE/BE/spamming/interrupting, 7% grabbing, 2% guarding, and 1% JG/GI. No one wants to burn meter on defense, when you can use it on buffing your spamming abilities. And the JG is pretty insignificant. The only challenging aspect about previous Soul Caliburs was the mind games that occurred from having the ability to repel any move at any time if you were good enough. That no longer exists. SCV is just two nubs trading turns mashing buttons cus theres no effective way to stop spamming except by counterspamming. This game is incredibly shallow and lame.

awww how cute. Someone is pissy cause they cant play soul calibur. go play magic the gathering already!!
 
People need to take the time to read this for themselves before complaining; and really think about the implications of all this.

Mitsu took some hits to his guard break game, and a hit to damage on one of his abilities (that remains unspecified), but are you going to see me whining like a little bitch!? NO! Because they're relatively small changes, that I can actually agree with.

It looks like most of the cast has been balanced / tweaked out how I would have imagined. This is actually looking like a solid patch. There are a few things that worry me, but I'll tell you what; I'll adapt and move on. You all should plan on doing the same.

Considering you play Mitsu, it's understandable that you feel this way. He along with Pyrrha, Nightmare, Yoshi, and other high tier characters remain relatively the same.

Ask a Leixia, Tira, or Maxi player what they think of the patch. Leixia and Tira particularly got hit really hard by the nerf bat, and not just with "damage tweaks" that Maxi got. Sure we'll have to see and play it -- but on paper, their changes seem overboard.
 
Back
Top