Hate Speech: A Seasonal Feast

Front throws can also be broken on reaction in SC2.

Yeah SC3 was glitchy, but the mechanics were perfect. lol Freaking Namco never released the AE version on consoles...Namco really sucks at making money. Only time I will say this, but in terms of the competitive side of things, they could really learn from Capcom.
 
Very true, but like crows winters says, the viable mix ups with all characters are the main reason i think a lot of people like 2 a lot. It's the reason I like 2 a lot.
...the viable mixups don't exist for all characters. Every character needed something like X's 3A to really get mixups in that game... and only a couple of them actually did.

GI into throw break stops seeming good when you bait a couple and rape someone... IE step G and after seeing them whiff you take a free launcher or maybe even using some fakes as bait. In general if someone wants to GI something on a guess you can exploit the fuck out of them for it. What made throws not scary in SC2 was that they didn't track step consistently. So step G still gave free launchers sometimes and if they hit they were still breakable.

KA - I really hope you aren't implying that SC2 throws are like tekken where you can see the break from the animation. The only throws you could actually break on reaction in any SC, were SC2 asta command grabs... and that is because he used to make different sounds in startup for his A and B command grabs. Even then I can't point to a player that was so on point he never missed them.
 
KA - I really hope you aren't implying that SC2 throws are like tekken where you can see the break from the animation. The only throws you could actually break on reaction in any SC, were SC2 asta command grabs... and that is because he used to make different sounds in startup for his A and B command grabs. Even then I can't point to a player that was so on point he never missed them.
Yup, exactly like I said it. I know for certain for some characters maybe not all since it's been awhile. You could recognize the early animation for either A or B grabs and break them on reaction in SC2. Front grabs only.
 
Yup, exactly like I said it. I know for certain for some characters maybe not all since it's been awhile. You could recognize the early animation for either A or B grabs and break them on reaction in SC2. Front grabs only.
There is no animation to look at... There is one character that made different noises. Show video proof or STFU
 
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