MONEYMUFFINS
[13] Hero
Digitality:
He was saying it's more convincing that you're a better player if you win with KO. Me, I always say I don't mind RO if it's more universal in character ability.
In other words, ROs are pointless if both characters can't do it viably. Why should Amy have 33B (mid) and Xianghua have 66A (horizontal high) while Sophitia only has linear 66A+B? This is an example for moves faster than i20 in speed. All 3 of these characters have fast basics but it's assumed Sophi shouldn't have good ring outs because her game should be based on block and whiff punishment, which is silly because not everyone wants to focus on the same things. I wouldn't favor a cage match if I played those other characters, and you can tell with my old school Hwang 'cause the amount of ROs I got with him compared to now with Sophi is staggering.
Oh yeah, the same logic on universal character ability can almost be applied to Critical Finish but not quite 'cause it's less random than a ring out.
He was saying it's more convincing that you're a better player if you win with KO. Me, I always say I don't mind RO if it's more universal in character ability.
In other words, ROs are pointless if both characters can't do it viably. Why should Amy have 33B (mid) and Xianghua have 66A (horizontal high) while Sophitia only has linear 66A+B? This is an example for moves faster than i20 in speed. All 3 of these characters have fast basics but it's assumed Sophi shouldn't have good ring outs because her game should be based on block and whiff punishment, which is silly because not everyone wants to focus on the same things. I wouldn't favor a cage match if I played those other characters, and you can tell with my old school Hwang 'cause the amount of ROs I got with him compared to now with Sophi is staggering.
Oh yeah, the same logic on universal character ability can almost be applied to Critical Finish but not quite 'cause it's less random than a ring out.