DevilsDisguise
[13] Hero
I hope Critical finishes return but only as a climax for battle intergrated in someway for it to be earned and not presented.
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Damn, this game it is gonna be so noob friendly, that is gonna reward you with a "nice grab attemp", here is a little consolation damage for you, keep trying.
So basically when a match is pretty close, a GI means an automatic win with a grab attemp, this sucks.
I don't know, it's still early to judge, but potentially I see many balance issues with these mechanics that is gonna be in favour of those with less skills, Team Soul it seems that the main goal for this game is to close the gap between good players and bad players, when SC is not exactly the hardest game to learn.
Let's see how this turns out, I'm just waiting for Yoshi's CE to be a 5 seconds burst of unblockable moves so I can stop complaining about anything else.