Ultimate Marvel Vs Capcom 3

I can't seem to get a hold on doing sentinel unfly combos...

I get the fly, but that just extends the combo slightly, I want to learn how to get fly and unfly in one combo!

My sentinel BnB is:
j.H, j.S, land, M, S, j.M, j.M, double jump M, j.H, fly, j.L, j.M, j.H, j.S, land Rocket Punch L, Hyper Sentinel Force (now if im near the corner... then follow up with Rocket Punch M, Plasma Storm, DHC opportunity if necessary...)
 
With going into fly, there's a big delay before you can attack...but thankfully most combos have lots of room to wait so it's not strict. with unfly you want to think of it as you have immediate control so after you do it don't delay. Practice doing:

fly, j.H>unfly, j.H

Do this at the height that fly from standing takes you to. This is a good way to practice the timing of coming out of fly mode. If done right you should be able to combo the 2 boots and have enough time to combo when you land as well.

I still don't know the best combos with him. I've seen crazy ones. My favorite combo I sued to use is:

S, sj.MH>fly, j.LLMMHS, etc...

Simply because it was easy and looks cool as their body starts below you and gets carried slightly higher with each hit.
 
I can't seem to get a hold on doing sentinel unfly combos...

I get the fly, but that just extends the combo slightly, I want to learn how to get fly and unfly in one combo!

My sentinel BnB is:
j.H, j.S, land, M, S, j.M, j.M, double jump M, j.H, fly, j.L, j.M, j.H, j.S, land Rocket Punch L, Hyper Sentinel Force (now if im near the corner... then follow up with Rocket Punch M, Plasma Storm, DHC opportunity if necessary...)

Why bother going for unfly combos anyway? It doesn't really net you a really substantial difference in damage overall, and you're better off just going with the simple stuff. Unless of course, you're planning on styling on some mofos, then keep at it. lol

Also, I need to go about playing you again Juecey. Last time we had an extended set, I believe we were about even with you getting a few wins over me in the final score. I'd like to see how we compare now, although I haven't been on really thanks to the new college semester. >_>

On another note, TGS is in about a week. Chances seem very high for four reveals just like last year. A lot of people are speculating the four being revealed will be Phoenix Wright, Vergil, Rocket Raccoon, and Iron Fist. Can't wait til next week.
 
I can't seem to get a hold on doing sentinel unfly combos...

I get the fly, but that just extends the combo slightly, I want to learn how to get fly and unfly in one combo!

My sentinel BnB is:
j.H, j.S, land, M, S, j.M, j.M, double jump M, j.H, fly, j.L, j.M, j.H, j.S, land Rocket Punch L, Hyper Sentinel Force (now if im near the corner... then follow up with Rocket Punch M, Plasma Storm, DHC opportunity if necessary...)

If you can try ending your Sent combos with Hard Drive, well if you have enough meter since you can chain 5 of them together if you tiger knee it.

Shin I'll play you whenever you want, last I remember you used Dante/Task/Wesker I don't remember if that was the order. I don't have as much trouble dealing with Dante but I do have trouble with tasky and wesker but I'm getting better.
 
Thanks for the advice, I came across one stylin ass combo with sentinel involving a crap ton of rocket punches and I say that shit looks cool
 
Back
Top