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Man i got both ''Wolfs'' for PC ... yes ID took a giant P00 Poo on this game ... RPG elements with some map ? Instant grenade toss?Veil powers that give you slow motion effect is so 10-15 years behind ...(Btw do you remember the mission where you need to infiltrate some Missile silo in Return to Castle ?If enemy catches you they sound the alarm and GG-now that was hardcore!)Yeah... after some contemplation I realized why games in general are getting severely dumbed down:
It's a new generation of gamers out there, young kids who haven't had the practice to be good "gamers".
I'll give you a specific example of another genre that went south: Wolfenstein (id software). The new iteration, simply called "wolfenstein" basically made it so you can never die. Let me explain. The previous game (Return to Castle wolfenstein), if you got shot (FPS game), you lost a specific amount of health, and the only way to get it back was to pick up health packets. Fair right? You get shot, you pick up some health, pretty straightforward. Your health could be anywhere from 1% to 100%, totally logical right?
Well for some lame reason I can't possible understand, they did away with the health system entirely in the newest game (WTF???). This is what happens now: You get shot, the screen starts flashing red bars on the side of the screen (which is really annoying in a FPS because you can't see what the hell is going, herp derp). You don't have a number representing your health anymore, so there's no way of knowing exactly how much damage you can take. Ready for the absolute lamest part of all? If your injured and your screen is flashing red bars, all you have to do is hide behind some cover, avoid getting shot for maybe 20 seconds, and your health just magically comes back. What this means, is that it doesn't matter how much you suck, all you have to do is run away, hide like a coward, and all is well in about 20 seconds.
And then they added in a bunch of garbage with "veil powers" where you can see through walls and go through secret areas. In the previous game, you simply had to find the "secret area" yourself, instead of the game playing it for you "Hey idiot gamer, the secret is THIS WAY!". Oh and one other thing, in the new game, you get a new weapon, your thinking "cool shit" right? Wrong. The gun is totally useless until you can acquire anti-recoil for it. If you try shooting at things without it, your aiming cursor just keeps going up and up the longer you hold fire, basically making it very frustrating to hit and kill things.
Am I just old, and stuck in my ways, or are games in general these days really getting dumber and dumber? Perhaps the prophecies fortold in the movie "idiocracy" are coming true after all.
It's also part of the reason why I'm so skeptical about the up and coming Diablo 3. They have a brand new team of young college kids working on it. (oh god, here we go again with that new generation).
PS: SC is one game that hasn't been dumbed down at all. In fact it's the opposite. Sc5 has a much higher skill barrier than previous games. Thank you Project soul!