Why do people like First Person Shooter so much?

First of all, Resident Evil isn't an FPS.

Secondly, I like FPS because of the team aspect. We're all working together for a common goal, be it objective or not. It's a big reason why I could care less if someone "steals my kill". As long as they're dead before I'm dead and I can go in, capture the flag, intelligence, point, or whatever. Or I can just go about my merry way, killing or damaging someone else. We win, what's the big deal? Mind you, not everyone plays the game for the team aspect, that's just my own reasoning because the people I've played with over the years have made pretty good teams. Everyone has their own task, etc.

Also, there must be some skill required. Have you ever tried to combo rocket jump to a specific point in a TF2 map? Maybe it's just me, but fuck, that shit isn't easy. D: That and strategy is very important when you want things to go well. Will one strategy always work? Unfortunately, no, but you adjust, adapt to what the opposing team is dishing out at you. It's the same thing in fighting games, HOLY SHIT WHO KNEW. xD

I agree with Lasercakes, as the game is just a different way of playing. It does get frustrating when you're dying every 2 seconds and you aren't used to the first-person aspect. God, I was so fucking dizzy when I started playing them years ago. Learning shit like frames and all that doesn't really apply. It's trial and error, and the information you come by while playing.

Anyways, that's all I have for now. :D
 
Yes, but still, why do they have such a huge popularity? There's games that are way much more fun than that...

That's up to interpretation. Not everyone likes fighting games, especially since they take determination and practice to get to the point where you can do well. For the most part, FPS's don't have as big a learning curve to do moderately well, and if you're bad you still get the thrill of being in a gunfight. Even if you do suck at the games, there's the social aspect of it that isn't found in fighting games, so you can suck at the game together.
 
Mirror's Edge was great, it feels like you and Faith change souls. I've never played a FPS that interesting. But FPS games lack something. I don't know exactly what that "something" is but I think that's the reason that Japanese developers won't make FPS's. You can't see your character, you can't see freely like in real life. I heard that in ARMA 2 you can look around while running forward. But even that's not enough so I think TPS is better, Mirror's Edge is an exception.
 
Back
Top