What make a real or bad fighting game?

what make a real or bad fighting game?


I'm not sure what you mean, but if you mean what I think you were trying to say...

Online play that's seamless and comparable to it's offline play. That alone would make a fightering game really solid.

Having a huge variety of characters, yet maintaining a realistic level of balance between them.

Having some kind of gimmicky gameplay feature that adds depth to the basic gameplay.

Easy to pick up and play well, difficult to master.














Jiggly bits.
 
Hot female characters.....there I've said it, a reason that probably causes 60% of male players to show an interest in the game in the first place.
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