Ultimate Marvel Vs Capcom 3

Well, that's probably why. Those three are all high execution characters.

I'm also not seeing much synergy here between them. As far as I can tell, Firebrand doesn't have that much in damage, and none of your assists are really there to reset the opponent for him.

Strange is a good anchor yes, but his Impact loop is necessary for good damage once or before XF runs out. And that's not the easiest thing in the world either.

I'd highly consider using at least one character that's ABC-ish yet solid. If not Wesker or Nova, maybe Captain America?

Again, not trying to name your team for you, but if you want to stick with that team, your execution has to go way up along with lots of patience.
 
I'm using Vergil, Firebrand and Strange. I thought I mentioned that earlier in this thread? Anyway, I kinda want to try Hawkeye, but I don't know who to stick in a team with Hawkeye, I also like Hsien-ko and Felicia - the latter is difficult for me to get a grip on. I've tried Nova and I know how to do his basic loop stuff, but I don't feel particularly like the character that much.
Vergil/Firebrand/Strange seems like a great team to me, honestly. Bolts of Bolthakk is a great assist, basically Sent Drones, but not as derpy to use. Maybe put Firebrand out first though? He's an amazing character, you should really do some research on him. Look up the SRK forums, and look for posts by Chrisis. So much tech.

Here's what I suggest: Just keep playing and practicing. And don't get discouraged, because these things take time. The characters you have the most fun with are the characters you should be playing. Fuck playing "beginner-friendly" characters/teams, and just practice + play the hell out of the team you picked from the start. You will get good, it will just take a while.

Also, fuck Wesker. Everyone is on this guy's nuts like he's the best character in the game, when he's only top 10 at best.
And no, "command grab" and "easy to use" ≠ top tier.
 
You can argue it all you want man lol. It's one of those things that can't be shut down until someone finds an actual FLAW in his game. He has none as of this moment.
 


to be honest, it its your first time dealing with real players, the most important thing is landing a hit.....

when i first started playing, i made the mistake of trying to do all these fancy combos and mux ups and assist shit, and i continously got my ass whooped..........

then i was like fuck this, and i just played the game.........i started landing hits, and from there entered into the simple LMHS -j.MMHS combos............eventually i began to win matches..........

once i became more comfortable playing my team and i was used to how they moved, the speed of their attacks,when to attack, etc..... i started intergrated small bits off more advanced combos and more in depth character stratagies.

simply put, you have to get a "feel" for the team and the characters, before you have to start worrying about integrating high level play mechanics into your game......

because if you cant land a hit in the first place, then everything you learned is almost useless...........

my friend always told me, win with what you know you can win with............ then slowly add to your tools to win



p.s......

iv recently run into a problem, my friend picked up a nasty spencer and hes been whooping my ass if that dude, anyone out there have any good stratagies in dealing with spencer.........
 
You can argue it all you want man lol. It's one of those things that can't be shut down until someone finds an actual FLAW in his game. He has none as of this moment.
-Poor recovery on teleports
-Gun is not that good of a screen control method
-Rhino Charge nerfed
-If you chicken block...wtf is he gonna do?
 
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