Ultimate Marvel Vs Capcom 3

Off of Sent's HSF you can HSF>Gamma crush

You should work on Air throw combo's with hulk since its a lot easier to get air throws than his command throws. I usually only use his CT's if I'm going for a reset for a tad bit of extra damage. Bad thing about Sent drones is that you will have a hard time hitting combo's with them.
 
yeah i realized the combos are very inconsistent if drones connect off a crossover j.S. You can however use it to reset DP pressure or bait them into holding back and going for a throw. Also it helps get in if you do gamma wave, assist, then run in...assuming they dont have a beam hyper.

I just dont like using Sent OTG assist. I feel there's better characters for the assist such as one's that also do it as a low (x-23/felicia/Wesker/Shulk). The OTG assist isn't bad but there's not a lot of times I think I feel I need Sent in a team and he's the only one I'm willing to devote to an OTG slot if needed. I don't like assists that are only good in combos unless my characters absolutely depend on it.
 
I say keep the drones, they help hulk with rushdown and Shulk with pressure.

I use Sentinel as an anchor and I do pretty well with him, my only problem is fighting crouching characters like Morrigan, who crouch, block and mash cr.L all day... It's lame really, but once Sentinel frying pan's her ass, its game over!
 
I say keep the drones, they help hulk with rushdown and Shulk with pressure.

I use Sentinel as an anchor and I do pretty well with him, my only problem is fighting crouching characters like Morrigan, who crouch, block and mash cr.L all day... It's lame really, but once Sentinel frying pan's her ass, its game over!

Honestly I'm learning the disadvantages of Sent the more I play him. I mean I love his damage output but opening people up with him is so hard sometimes that it makes me want to drop him and pick up someone else. I'm actually considering dropping him for doom but I will be lacking an OTG assist and I really need it.
 
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