Ultimate Marvel Vs Capcom 3

Oh yeah, Felicia's OS airthrow is, hands down, the best. Though she can duck projectiles, I guess, I think the biggest thing holding her back is an airdash.
 
I did some keepaway to a lot of people last night, mainly Hulk, Wolverine, and Wesker, and I determined that most characters with air dashes and projectiles can do keepaway far too easily. I had sentinel assist with Magneto on point, and I think it'd be even easier if I had Haggar or Akuma as an assist. Basically, disruptor is nearly impossible for wolverine to get around, and every time he tried to dive-kick me I super jumped and air-dashed up before doing hypergrav. This could KILL him. The only thing that scared me all night from Wolverine was Berserker Mode plus X Factor, which makes him stupid fast.
 
I did some keepaway to a lot of people last night, mainly Hulk, Wolverine, and Wesker, and I determined that most characters with air dashes and projectiles can do keepaway far too easily. I had sentinel assist with Magneto on point, and I think it'd be even easier if I had Haggar or Akuma as an assist. Basically, disruptor is nearly impossible for wolverine to get around, and every time he tried to dive-kick me I super jumped and air-dashed up before doing hypergrav. This could KILL him. The only thing that scared me all night from Wolverine was Berserker Mode plus X Factor, which makes him stupid fast.

You should try Magneto keepaway with Jam Session assist.
 
Also consider that the only way to reliably punish divekick is by x-factoring through the blockstun

Hulk s.M and S.H> DIve kick, Also Dorm s.M xx Dark hole> Mag Distruptor.

I find it funny that people don't know that in a firefight Hulk can beat out every beam in the game except hypers. His Gamma wave his higher priority than than any other beam. Meaning people have to stay in the air if they want to try and beam assist you to death.
 
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