Zane
Spirit of the Wolf
I don't see dive kick as the problem with wolvie; at least not as much as zerk charge + x factor + zerk slash to anything. Call akuma tatsu then zerk slash crossup and you're pretty much guaranteed to die. =x
you can pretty much anticipate if not react to when your opponent is calling an assist, if that is so and you have a character that has a fast projectile type of hyper, then you can rape both the assist and point character, notice the assist gets DOUBLE the damage so... good hypers to make your opponent be affraid of calling an assist would be Dorm. Chaotic Flame, Zero's Genmu Zero, Akuma's thing idk what it's called, it's the purple beam. And... yeah ^-^ however it is easier said than done. And players sometimes rely too much on Berserker Slash, but you can punish that one if you block it without the assist getting on your face of course