Juez
DragonPuncher
I've got a question. How do you learn how to do those forced throw setups? Like where you end a combo a little early but force them to tech up into a throw attempt or something? Like how do you set the training up for that? And any idea how to actually use those setups? Magneto's throw is PRINGLES but I never get a chance to use it.
Those are called resets and LP pretty much covered them in his post, most people try and set up air resets but the thing with them is some people start to expect them so you might lose out on damage you could of had by doing normal combo's instead of going for resets. Its a double edged sword but the risk is usually well worth the reward.