And here it is, my Spidey Doom Combo, making it an 8wr exclusive before I post it on the mvc3 boards:
http://www.youtube.com/watch?v=MbnQumRTeoA
It's basically a combo with an unblockable reset that's guaranteed to K.O. any opponent (post Sentinel update) on the game with 1 or 2 bars (no X-Factor) with the exception of Thor (modified versions in the tutorial).
Requirements for combo:
A corner after the spike
Fast otg (Deadpool, Wesker, X-23, C. Viper)
You can use x factor for people with slower otg's (Akuma, She Hulk, etc) if you want to waist it, then it's garunteed 1 bar to take out any character in the game. However I wanted to build it around the idea that spidey can do the damage needed to hang with the big boys with little bars as possible (since Spider Man is considered none damage worthy unless with specific conditions and characters). This will open up ideas to spider mains (like myself) without having to sacrifice to much (I use Deadpool in my team so this combo fitted pretty well with my team).
Modified versions for Ama, M.O.D.O.K., and Thor will be explained in the tutorial:
Notation (I believe this is right): c.LLMH Web Ball, s.LMH Web Swing, j.MMS, s.ML Spider Sting (Spider Bite), s.LS, j.MMHS (timing varies with otg assist). OTG, Web Ball xx Web Throw, OTG D xx s.LMH Web Swing, j.MMS, s.ML Spider Sting xx Maximum Spider
Tell me what you guys think.