The triple teleport has limited use unless you really have a lot on screen occurring. Like Dante's you can respond to it on reaction...tho I have yet to see if teleport, j.H -> teleport again before landing is possible and/or viable. That could be an interesting pressure tactic.
I usually play him as a mix It try to stay keep away and chip them for meter, but If I feel they're starting to think their way past it or I notice I have a good opportunity with my assists and the thing going on, I'll turn to teleporting in and making aggressive use of flame carpet. Storm in particular creates a very interesting cross up situation when she does whirl wind and you teleport behind the opponent. Based on timing and the screen, the push back is so far you can create a scenario where she pushes them under you again and have you land on your original side, making it very hard for either player to know what side you'll land on. From there you can consider j.H if you think it will connect or land and attempt f.H and you'll either bitch slap them with the arrow projectile or do s.H and then hit S.