Ultimate Marvel Vs Capcom 3

I lol @ anyone who didn't see this coming

good thing I heading into this just for fun in the first place =)
 
So justin wong thinks the game is TOO easy

Mvc3 has to be the easiest and cheapest fighting game that was ever made....

If you want to win in MVC3, just learn how to play sentinel in 1 minute and your skills will improve dramatically... Time to go back to MVC2

I like the game alot, i think its fun but it is the cheapest game ever made. Ever played rainbow edition? yea...

https://twitter.com/JWonggg

Guess what, any game that's hyped up for over 10 years cannot surpass its own hype.

That's a fact of life; no remake/sequel that is awaited that long has ever satisfied like expected.

With that said, I'm pretty sure JWong won't stop anyone from hyping up this game anyway.
 
Game's fun :/ I do have a feeling damage scaling will be patched in tho. Just blindly testing combos I was doin serious damage and If I knew what OTGs and specials I could link in I wonder...

Despite JWong's credibility I wouldn't hold on to it too much...I've seen a lot of pros in SC say some pretty dumb things based on their outlook of what the game should be. It's too early to tell even for him and all his play time. Wait till EVO.

Overall I LOVE the feel of the game. Movement feels fantastic! But it's a different game. You cannot assist spam like you did in MvC2. You really have to protect them and use them wisely. They don't suck...they just don't do Captain Commando bullshit anymore with priority and invincibility. As for easy yes...but just because combos are easy doesn't mean the set ups and ability to not get hit isn't as hard as ever. The game is super safe and you have to earn your way. It's a really skill to get in and that's where I feel it is better. In MvC2 you just kept pullin bullshit pressure loops until you hit confirmed and went crazy. Here it's so free form and you have to be ready for punishing, countering, and combing..

I do however see a LOT of new players being able to play this. Controls are simple and we had people not too terribly fighter savvy pulling off areal raves and such without even seeing the movelist and handed a brief mention of the controls.

I can clearly say I have no fucking clue on tiers. The game has so much diversity it's going to be a mess of new strategies to counter the latest trends. I do find myself using rush down characters tho which is odd since I'm notoriously a chip spam turtle player who harasses with projectiles. My current team is X-23, Ryu, Super Skrull, but that will likely change when i can have some personal time in practice mode to really tinker around.

So my opinion as of now is I feel this is a much more fun game than any fighter I've ever played. It plays Amazing, but I do hope they tone down the combo damage which will be confirmed and addressed come EVO (they said they wanted to wait till EVO to get a clear idea of what to patch)

Oh and while Phoenix takes damage like a bitch her zoning is no joke. Even without dark phoenix she's very fast, teleports safely, and her projectiles own. Once she goes dark phoenix her blast send the opponent clear across screen so don't fear a reset kill after the change, you have advantage i believe. Once she's in that mode she's a fricken nightmare of projectiles on screen. So she's gonna need a lot more testing to see where she'll be on the tier list... she DOES have the potential to offset that terrible life bar.
 
Meh, I'll judge the game for myself when I get it. From the vids, I see some stuff I like and I see some things that I don't like. Either way, at best, I'll actually like the game, at worst, it'll replace SF4 as my game I only play because of the semi-decent online/playerbase.
 
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